Player Matchup

Fenrir
Fenrir
Kimer7
Fenrir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,276 Elo+
Party 2
Ne Zha
Ne Zha
Oclic Clac
Ne Zha
Level 26
God Stats
9W - 3L
1,640 SR
Queue Stats
46W - 23L
1,596 Elo+
Solo
Ymir
Ymir
dominodbanka66
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
elCris9017
Anubis
Level 23
God Stats
22W - 26L
1,523 SR
Queue Stats
49W - 53L
1,360 Elo+
Solo
Bakasura
Bakasura
thib1
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,533 SR
1,446 Elo+

VS

Team Averages
Level 14
1,374 SR
1,123 Elo+
Cthulhu
Cthulhu
Boster_919
Cthulhu
Level 27
God Stats
9W - 8L
1,461 SR
Queue Stats
54W - 54L
1,278 Elo+
Solo
King Arthur
King Arthur
Claudikekse
King Arthur
Level 5
God Stats
1W - 5L
1,079 SR
Queue Stats
8W - 28L
873 Elo+
Party 1
Amaterasu
Amaterasu
Kenady2004
Amaterasu
Level 25
God Stats
4W - 4L
1,461 SR
Queue Stats
17W - 23L
1,228 Elo+
Solo
Kuzenbo
Kuzenbo
Mexontrix
Kuzenbo
Level 7
God Stats
4W - 9L
1,073 SR
Queue Stats
14W - 32L
1,137 Elo+
Party 1
Fenrir
Fenrir
jolljoker
Fenrir
Level 5
God Stats
3W - 0L
1,798 SR
Queue Stats
3W - 5L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kimer7
Fenrir
12
2 / 3 / 1
7,354
525
4,465
12,239
4,350
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Oclic Clac
Ne Zha
12
0 / 1 / 0
7,167
512
3,969
5,658
2,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 3 / 0
4,544
325
115
2,991
1,224
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
elCris9017
Anubis
11
4 / 4 / 2
7,212
515
6,168
6,714
2,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
thib1
Bakasura
7
0 / 11 / 0
5,410
386
1,204
10,479
3,257
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boster_919
Cthulhu
13
10 / 1 / 4
8,992
642
9,034
5,758
2,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Claudikekse
King Arthur
11
3 / 2 / 3
6,925
495
3,345
6,812
2,492
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Amaterasu
Kenady2004
Amaterasu
12
1 / 0 / 1
7,259
519
2,353
5,163
2,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Mexontrix
Kuzenbo
11
2 / 3 / 3
7,031
502
2,223
7,463
5,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
jolljoker
Fenrir
14
4 / 0 / 3
8,783
627
2,466
8,262
2,925
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
20
22
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boster_919
Cthulhu
10
1
4
12
W
King Arthur
Claudikekse
King Arthur
3
2
3
2.25
W
Amaterasu
Kenady2004
Amaterasu
1
0
1
1.5
L
Fenrir
Kimer7
Fenrir
2
3
1
0.83
W
Kuzenbo
Mexontrix
Kuzenbo
2
3
3
1.17
L
Ne Zha
Oclic Clac
Ne Zha
0
1
0
0
L
0
3
0
0
L
Anubis
elCris9017
Anubis
4
4
2
1.25
W
Fenrir
jolljoker
Fenrir
4
0
3
5.5
L
Bakasura
thib1
Bakasura
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
19,421
38,081
Taken
33,458
14,040
Mitigated
15,623
10,687
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boster_919
Cthulhu
9,034
991
109
1,126
5,758
2,314
139
828
4,870
48,359
0
W
King Arthur
Claudikekse
King Arthur
3,345
723
0
0
6,812
2,492
614
2,612
4,200
0
19,591
W
Amaterasu
Kenady2004
Amaterasu
2,353
888
0
2,166
5,163
2,686
1,741
0
4,742
0
28,782
L
Fenrir
Kimer7
Fenrir
4,465
1,742
0
5,704
12,239
4,350
0
3,870
8,369
0
49,892
W
Kuzenbo
Mexontrix
Kuzenbo
2,223
1,068
0
0
7,463
5,206
718
2,733
4,707
18,176
0
L
Ne Zha
Oclic Clac
Ne Zha
3,969
988
0
2,361
5,658
2,401
0
599
4,834
0
36,553
L
115
42
0
0
2,991
1,224
0
446
2,545
6,294
0
L
Anubis
elCris9017
Anubis
6,168
385
0
2,012
6,714
2,808
322
2,244
4,470
32,145
0
W
Fenrir
jolljoker
Fenrir
2,466
586
0
5,911
8,262
2,925
550
110
8,117
0
59,656
L
Bakasura
thib1
Bakasura
1,204
878
0
610
10,479
3,257
669
4,098
6,356
0
8,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
38,990
252
Minions Killed
322
0
Camps Cleared
0
1,110,197
Distance Traveled
1,265,717
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,992
642
84
6
0
282,888
4
W
King Arthur
6,925
495
47
3
0
230,408
0
W
Amaterasu
7,259
519
61
4
0
261,972
0
L
Fenrir
7,354
525
75
5
0
265,059
1
W
Kuzenbo
7,031
502
30
2
0
229,414
0
L
Ne Zha
7,167
512
91
7
0
268,142
2
L
Ymir
4,544
325
4
0
0
104,184
1
L
Anubis
7,212
515
53
4
0
227,966
0
W
Fenrir
8,783
627
100
7
0
261,035
0
L
Bakasura
5,410
386
29
2
0
244,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role