Player Matchup

Fenrir
Fenrir
ASK3TILL
Fenrir
Level 104
God Stats
2W - 2L
1,599 SR
Queue Stats
437W - 396L
1,637 Elo+
Party 2
Anhur
Anhur
Flux55
Anhur
Level 129
God Stats
18W - 12L
1,623 SR
Queue Stats
830W - 746L
1,544 Elo+
Party 1
Janus
Janus
FlyingDiildo
Janus
Level 70
God Stats
15W - 20L
1,339 SR
Queue Stats
236W - 215L
1,551 Elo+
Party 1
Bellona
Bellona
Zervolar
Bellona
Level 70
God Stats
10W - 13L
1,435 SR
Queue Stats
310W - 317L
1,460 Elo+
Party 2
Sobek
Sobek
mouthymute
Sobek
Level 127
God Stats
3W - 1L
1,359 SR
Queue Stats
1,104W - 1,041L
1,550 Elo+
Party 1
Team Averages
Level 100
1,471 SR
1,548 Elo+

VS

Team Averages
Level 126
1,567 SR
1,574 Elo+
Agni
Agni
CésarFaraam
Agni
Level 142
God Stats
1W - 1L
1,861 SR
Queue Stats
29W - 27L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Heaven118
Cthulhu
Level 106
God Stats
5W - 9L
1,507 SR
Queue Stats
182W - 159L
1,620 Elo+
Party 3
Ravana
Ravana
MortonKoops
Ravana
Level 123
God Stats
2W - 3L
1,534 SR
Queue Stats
702W - 622L
1,591 Elo+
Solo
Bellona
Bellona
Superedpanda
Bellona
Level 132
God Stats
2W - 4L
1,433 SR
Queue Stats
311W - 294L
1,572 Elo+
Party 3
Rama
Rama
SwaggyDolpheen
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 128L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASK3TILL
Fenrir
15
4 / 4 / 4
10,591
588
9,280
17,211
8,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Flux55
Anhur
19
13 / 4 / 2
12,652
703
16,974
13,516
5,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 2 / 3
9,669
537
3,625
8,389
3,143
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Zervolar
Bellona
14
1 / 7 / 2
9,351
520
9,214
16,823
15,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
14
2 / 0 / 7
10,110
562
3,701
10,934
11,736
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,974
554
7,284
8,342
2,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Heaven118
Cthulhu
11
0 / 3 / 6
8,621
479
6,140
11,665
7,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
17
4 / 4 / 4
10,927
607
7,329
9,595
3,364
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Superedpanda
Bellona
17
10 / 4 / 3
10,849
603
18,111
17,094
19,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 3
9,149
508
3,940
9,943
1,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
20
Kills
17
17
Deaths
20
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASK3TILL
Fenrir
4
4
4
1.5
L
3
2
1
1.75
W
Anhur
Flux55
Anhur
13
4
2
3.5
W
0
2
3
0.75
L
Cthulhu
Heaven118
Cthulhu
0
3
6
1
L
Ravana
4
4
4
1.5
L
Bellona
Superedpanda
Bellona
10
4
3
2.88
L
0
7
3
0.21
W
Bellona
Zervolar
Bellona
1
7
2
0.29
W
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
42,804
66,873
Taken
56,639
44,085
Mitigated
35,024
22,800
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASK3TILL
Fenrir
9,280
2,390
0
6,302
17,211
8,376
0
3,325
13,811
0
68,804
L
7,284
263
0
2,676
8,342
2,653
230
1,450
6,867
57,259
0
W
Anhur
Flux55
Anhur
16,974
9,341
0
6,522
13,516
5,250
819
2,809
10,657
0
88,654
W
3,625
463
132
1,872
8,389
3,143
0
3,578
4,736
66,335
0
L
Cthulhu
Heaven118
Cthulhu
6,140
451
283
1,465
11,665
7,505
0
2,407
9,258
23,561
0
L
Ravana
7,329
2,241
0
2,929
9,595
3,364
188
2,239
7,356
0
82,751
L
Bellona
Superedpanda
Bellona
18,111
6,989
0
2,562
17,094
19,607
2,626
856
15,688
0
54,007
L
3,940
3,218
0
1,956
9,943
1,895
3,256
374
9,569
0
47,441
W
Bellona
Zervolar
Bellona
9,214
2,736
0
3,568
16,823
15,580
236
2,337
13,986
0
51,292
W
Sobek
3,701
424
0
4,404
10,934
11,736
0
4,391
6,518
19,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
49,520
500
Minions Killed
453
0
Camps Cleared
0
1,718,657
Distance Traveled
1,704,675
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,591
588
92
5
0
364,840
6
L
Agni
9,974
554
122
7
0
351,224
5
W
Anhur
12,652
703
144
8
0
303,468
4
W
Janus
9,669
537
144
8
0
368,044
3
L
Cthulhu
8,621
479
24
1
0
377,777
5
L
Ravana
10,927
607
129
7
0
365,229
3
L
Bellona
10,849
603
75
4
0
326,070
0
L
Rama
9,149
508
103
6
0
284,375
3
W
Bellona
9,351
520
97
5
0
316,677
1
W
Sobek
10,110
562
23
1
0
365,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role