Player Matchup

Ne Zha
Ne Zha
Kauan_Gamer_show
Ne Zha
Level 64
God Stats
1W - 1L
1,412 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Achilles
Achilles
cleo4747
Achilles
Level 99
God Stats
1W - 1L
1,456 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
rafawaltrich
Cthulhu
Level 24
God Stats
2W - 0L
1,788 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 1
Zhong Kui
Zhong Kui
salvatoriano
Zhong Kui
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 1
Team Averages
Level 69
1,539 SR
1,309 Elo+

VS

Team Averages
Level 48
1,361 SR
1,243 Elo+
Medusa
Medusa
DarqueDevil
Medusa
Level 18
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 4L
867 Elo+
Solo
Merlin
Merlin
KofranNalim
Merlin
Level 22
God Stats
0W - 2L
1,169 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Terra
Terra
STM1116
Terra
Level 128
God Stats
1W - 3L
1,602 SR
Queue Stats
11W - 17L
1,443 Elo+
Party 2
Fenrir
Fenrir
TonyMacarony14
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,100
827
5,977
9,478
5,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
cleo4747
Achilles
14
2 / 1 / 3
8,933
812
7,609
13,086
17,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
rafawaltrich
Cthulhu
15
5 / 1 / 2
9,403
855
6,751
9,234
7,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
salvatoriano
Zhong Kui
17
9 / 1 / 4
10,758
978
17,128
13,583
10,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 6 / 2
8,428
766
6,236
9,417
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
0 / 5 / 0
6,984
635
5,450
7,640
2,372
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
STM1116
Terra
15
1 / 2 / 0
8,659
787
7,511
14,871
12,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 2
8,205
746
6,982
11,525
4,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
7
7
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
2
0.67
W
3
4
5
1.38
L
Merlin
0
5
0
0
L
Terra
STM1116
Terra
1
2
0
0.5
L
3
6
2
0.67
W
Achilles
cleo4747
Achilles
2
1
3
3.5
W
Cthulhu
rafawaltrich
Cthulhu
5
1
2
6
W
Zhong Kui
salvatoriano
Zhong Kui
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
26,179
45,381
Taken
43,453
40,297
Mitigated
22,889
15,134
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,236
3,451
0
333
9,417
3,753
760
4,319
4,948
0
28,874
W
5,977
2,659
0
1,582
9,478
5,002
1,310
845
8,633
0
21,589
L
Merlin
5,450
207
0
219
7,640
2,372
0
4,299
3,089
20,150
0
L
Terra
STM1116
Terra
7,511
645
869
5,365
14,871
12,365
0
9,497
5,025
31,955
0
L
6,982
2,036
411
1,098
11,525
4,399
0
6,092
5,274
0
12,033
W
Achilles
cleo4747
Achilles
7,609
1,865
621
4,026
13,086
17,546
596
3,898
8,986
0
23,473
W
Cthulhu
rafawaltrich
Cthulhu
6,751
1,045
761
670
9,234
7,190
500
2,549
6,565
27,668
0
W
Zhong Kui
salvatoriano
Zhong Kui
17,128
2,499
202
7,272
13,583
10,559
1,972
5,468
7,865
46,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
32,276
192
Minions Killed
162
6
Camps Cleared
4
811,764
Distance Traveled
697,850
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,428
766
58
5
1
149,408
3
W
Ne Zha
9,100
827
16
1
2
203,182
2
L
Merlin
6,984
635
24
2
0
181,772
0
L
Terra
8,659
787
66
6
2
205,159
0
L
Fenrir
8,205
746
14
1
1
161,511
1
W
Achilles
8,933
812
35
3
2
219,529
1
W
Cthulhu
9,403
855
65
6
1
209,216
0
W
Zhong Kui
10,758
978
76
7
1
179,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role