Player Matchup

Nemesis
Nemesis
Alkyce
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Daeharn
Merlin
Level 29
God Stats
5W - 7L
1,588 SR
Queue Stats
117W - 120L
1,438 Elo+
Solo
Arachne
Arachne
LastOni
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,375 Elo+
Party 1
Ymir
Ymir
dilyzn
Ymir
Level 28
God Stats
1W - 2L
1,160 SR
Queue Stats
53W - 52L
1,347 Elo+
Solo
Neith
Neith
victorcu396
Neith
Level 22
God Stats
3W - 6L
1,310 SR
Queue Stats
60W - 63L
1,369 Elo+
Solo
Team Averages
Level 27
1,412 SR
1,406 Elo+

VS

Team Averages
Level 16
1,641 SR
1,497 Elo+
Ah Puch
Ah Puch
AlexHeler
Ah Puch
Level 28
God Stats
1W - 1L
1,800 SR
Queue Stats
27W - 28L
1,531 Elo+
Party 2
Chaac
Chaac
Baoge92
Chaac
Level 8
God Stats
3W - 2L
1,837 SR
Queue Stats
9W - 8L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Nakts686
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
TakeHeart
Susano
Level 14
God Stats
3W - 6L
1,568 SR
Queue Stats
11W - 19L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
wamiwove
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alkyce
Nemesis
19
10 / 2 / 5
13,591
591
11,045
20,005
11,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Daeharn
Merlin
20
10 / 1 / 4
13,562
590
16,422
9,549
4,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
LastOni
Arachne
17
2 / 5 / 7
11,668
507
13,629
17,427
7,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
dilyzn
Ymir
17
4 / 1 / 15
13,045
567
9,702
19,123
21,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 6
11,715
509
10,574
12,112
5,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlexHeler
Ah Puch
14
3 / 7 / 4
10,269
446
15,151
12,986
3,393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Baoge92
Chaac
18
4 / 3 / 3
11,678
508
14,128
22,111
27,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Nakts686
Cthulhu
11
0 / 10 / 1
7,771
338
4,978
24,539
15,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
TakeHeart
Susano
16
6 / 7 / 3
11,975
521
8,625
20,408
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
wamiwove
Danzaburou
9
0 / 4 / 2
7,598
330
5,763
8,533
4,260
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
31
Kills
13
13
Deaths
31
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlexHeler
Ah Puch
3
7
4
0.71
W
Nemesis
Alkyce
Nemesis
10
2
5
6.25
L
Chaac
Baoge92
Chaac
4
3
3
1.83
W
Merlin
Daeharn
Merlin
10
1
4
12
W
Arachne
LastOni
Arachne
2
5
7
1.1
L
Cthulhu
Nakts686
Cthulhu
0
10
1
0.05
L
Susano
TakeHeart
Susano
6
7
3
1.07
W
Ymir
dilyzn
Ymir
4
1
15
11.5
W
5
4
6
2
L
Danzaburou
wamiwove
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,372
Damage
48,645
78,216
Taken
88,577
49,869
Mitigated
57,571
17,272
Healing
25,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlexHeler
Ah Puch
15,151
1,054
515
1,532
12,986
3,393
1,209
4,157
8,829
46,134
0
W
Nemesis
Alkyce
Nemesis
11,045
4,371
0
6,737
20,005
11,146
2,344
3,853
16,045
0
113,734
L
Chaac
Baoge92
Chaac
14,128
2,313
0
9,425
22,111
27,737
1,523
9,552
12,545
521
80,949
W
Merlin
Daeharn
Merlin
16,422
419
0
3,102
9,549
4,634
2,248
2,850
6,628
89,199
0
W
Arachne
LastOni
Arachne
13,629
11,436
0
3,912
17,427
7,737
3,147
3,200
13,652
0
59,633
L
Cthulhu
Nakts686
Cthulhu
4,978
547
453
2,745
24,539
15,481
96
5,476
19,063
25,642
0
L
Susano
TakeHeart
Susano
8,625
3,590
0
7,495
20,408
6,700
0
4,901
15,507
0
61,159
W
Ymir
dilyzn
Ymir
9,702
2,316
0
1,140
19,123
21,024
104
7,660
10,620
44,809
0
W
10,574
5,168
0
2,381
12,112
5,328
2,161
2,445
9,404
0
72,704
L
Danzaburou
wamiwove
Danzaburou
5,763
2,188
0
2,864
8,533
4,260
111
2,183
6,318
0
18,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,581
Gold Earned
49,291
552
Minions Killed
337
0
Camps Cleared
0
2,045,277
Distance Traveled
1,670,730
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,269
446
56
2
0
353,143
3
W
Nemesis
13,591
591
132
6
0
417,455
1
L
Chaac
11,678
508
149
6
0
369,633
4
W
Merlin
13,562
590
133
6
0
415,817
8
W
Arachne
11,668
507
106
5
0
438,799
2
L
Cthulhu
7,771
338
31
1
0
355,219
1
L
Susano
11,975
521
75
3
0
412,833
1
W
Ymir
13,045
567
60
3
0
395,545
6
W
Neith
11,715
509
121
5
0
377,661
1
L
Danzaburou
7,598
330
26
1
0
179,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role