Player Matchup

Neith
Neith
FiRe Jair
Neith
Level 4
God Stats
9W - 10L
1,191 SR
Queue Stats
12W - 13L
1,062 Elo+
Solo
Fenrir
Fenrir
HellJumper3206
Fenrir
Level 14
God Stats
2W - 1L
1,699 SR
Queue Stats
8W - 10L
1,423 Elo+
Solo
Ra
Ra
SEDFRL
Ra
Level 16
God Stats
1W - 3L
1,150 SR
Queue Stats
35W - 43L
1,288 Elo+
Solo
Hel
Hel
bonesC7up
Hel
Level 8
God Stats
1W - 4L
1,133 SR
Queue Stats
17W - 38L
1,203 Elo+
Solo
Jormungandr
Jormungandr
dyingtolife
Jormungandr
Level 17
God Stats
4W - 4L
1,240 SR
Queue Stats
50W - 74L
1,399 Elo+
Solo
Team Averages
Level 12
1,283 SR
1,275 Elo+

VS

Team Averages
Level 37
1,496 SR
1,390 Elo+
Cthulhu
Cthulhu
AkDarkJuan17
Cthulhu
Level 34
God Stats
20W - 25L
1,499 SR
Queue Stats
34W - 40L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
Steelfan243
Kukulkan
Level 8
God Stats
3W - 5L
1,392 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 1
Ra
Ra
Wulio
Ra
Level 17
God Stats
20W - 17L
1,436 SR
Queue Stats
51W - 50L
1,316 Elo+
Solo
Ne Zha
Ne Zha
ZK iron
Ne Zha
Level 101
God Stats
24W - 21L
1,593 SR
Queue Stats
46W - 52L
1,485 Elo+
Party 1
Osiris
Osiris
gameboy2008
Osiris
Level 23
God Stats
2W - 0L
1,559 SR
Queue Stats
31W - 35L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FiRe Jair
Neith
18
1 / 15 / 5
12,035
388
8,768
25,104
8,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 15 / 2
13,163
425
16,483
32,472
13,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
3 / 11 / 4
12,293
397
16,235
29,817
17,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 18 / 3
9,761
315
4,160
26,577
7,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
dyingtolife
Jormungandr
18
5 / 12 / 2
13,737
443
18,070
33,400
31,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkDarkJuan17
Cthulhu
20
11 / 2 / 28
15,445
498
23,820
24,544
35,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Steelfan243
Kukulkan
17
3 / 5 / 20
12,742
411
15,372
14,577
5,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
20
8 / 5 / 13
14,731
475
20,283
22,698
9,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ZK iron
Ne Zha
20
42 / 0 / 7
19,496
629
50,629
25,975
14,188
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
14
6 / 5 / 7
12,391
400
9,650
13,566
13,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
17
Kills
70
71
Deaths
17
16
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkDarkJuan17
Cthulhu
11
2
28
12.5
L
Neith
FiRe Jair
Neith
1
15
5
0.23
L
8
15
2
0.6
L
Ra
3
11
4
0.45
W
Kukulkan
Steelfan243
Kukulkan
3
5
20
2.6
W
Ra
8
5
13
2.9
W
Ne Zha
ZK iron
Ne Zha
42
0
7
45.5
L
0
18
3
0.08
L
Jormungandr
dyingtolife
Jormungandr
5
12
2
0.5
W
Osiris
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,716
Damage
119,754
147,370
Taken
101,360
78,638
Mitigated
78,023
25,822
Healing
34,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkDarkJuan17
Cthulhu
23,820
603
145
0
24,544
35,486
1,696
8,168
16,376
71,361
0
L
Neith
FiRe Jair
Neith
8,768
2,850
0
1,046
25,104
8,448
1,151
7,801
17,053
0
71,402
L
16,483
4,281
0
4,144
32,472
13,491
2,647
12,270
20,052
0
60,820
L
Ra
16,235
1,093
4,022
9,844
29,817
17,758
345
14,219
15,498
88,521
0
W
Kukulkan
Steelfan243
Kukulkan
15,372
1,023
0
0
14,577
5,219
4,477
5,818
8,759
45,555
0
W
Ra
20,283
1,666
10,762
12,022
22,698
9,908
3,586
11,959
10,739
87,878
0
W
Ne Zha
ZK iron
Ne Zha
50,629
19,895
0
9,492
25,975
14,188
6,374
7,759
18,216
0
168,118
L
4,160
975
1,737
3,497
26,577
7,924
460
11,657
14,870
35,062
0
L
Jormungandr
dyingtolife
Jormungandr
18,070
5,031
294
1,238
33,400
31,017
0
13,528
19,772
78,007
0
W
Osiris
9,650
3,981
0
1,615
13,566
13,222
615
4,761
8,805
0
38,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
74,805
472
Minions Killed
553
0
Camps Cleared
0
2,249,505
Distance Traveled
2,788,965
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,445
498
108
3
0
646,897
0
L
Neith
12,035
388
130
4
0
438,566
2
L
Fenrir
13,163
425
65
2
0
523,180
2
L
Ra
12,293
397
135
4
0
517,400
1
W
Kukulkan
12,742
411
61
2
0
558,680
0
W
Ra
14,731
475
128
4
0
607,893
2
W
Ne Zha
19,496
629
199
6
0
660,550
0
L
Hel
9,761
315
48
2
0
324,354
0
L
Jormungandr
13,737
443
94
3
0
446,005
1
W
Osiris
12,391
400
57
2
0
314,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role