Player Matchup

Neith
Neith
BIG xTHORx
Neith
Level 128
God Stats
12W - 12L
1,544 SR
Queue Stats
201W - 182L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
Hope3665
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,439 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IWaxcheeks
Kumbhakarna
Level 128
God Stats
1W - 0L
1,288 SR
Queue Stats
286W - 262L
1,520 Elo+
Party 2
Team Averages
Level 95
1,444 SR
1,485 Elo+

VS

Team Averages
Level 35
1,395 SR
1,366 Elo+
Ra
Ra
Back Door Jezus
Ra
Level 67
God Stats
24W - 24L
1,492 SR
Queue Stats
420W - 380L
1,457 Elo+
Party 1
Fenrir
Fenrir
EndleslyLimited
Fenrir
Level 14
God Stats
14W - 11L
1,302 SR
Queue Stats
52W - 52L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
XxTwiztidUpxX
Ah Puch
Level 24
God Stats
26W - 32L
1,391 SR
Queue Stats
52W - 81L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 1 / 4
9,525
794
9,857
9,654
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Hope3665
Aphrodite
12
2 / 3 / 6
8,824
735
2,780
12,099
5,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
IWaxcheeks
Kumbhakarna
11
3 / 4 / 8
8,551
713
6,077
15,712
13,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
9,319
777
12,754
8,682
7,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 3
7,489
624
2,908
8,294
2,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
11
1 / 4 / 5
7,836
653
10,856
6,709
2,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
8
8
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
4
8
L
6
3
2
2.33
L
1
4
3
0.63
W
Aphrodite
Hope3665
Aphrodite
2
3
6
1.67
W
Kumbhakarna
IWaxcheeks
Kumbhakarna
3
4
8
1.75
L
Ah Puch
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
26,518
37,465
Taken
23,685
22,445
Mitigated
12,728
17,961
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,857
3,186
0
2,727
9,654
3,681
1,716
6,431
3,223
0
43,796
L
12,754
422
635
3,247
8,682
7,635
0
2,924
5,458
60,355
0
L
2,908
50
0
532
8,294
2,935
0
3,005
5,139
0
12,096
W
Aphrodite
Hope3665
Aphrodite
2,780
299
5,890
6,915
12,099
5,596
256
10,131
1,968
13,164
0
W
Kumbhakarna
IWaxcheeks
Kumbhakarna
6,077
864
381
2,048
15,712
13,168
33
7,099
8,613
21,837
0
L
Ah Puch
10,856
1,135
0
696
6,709
2,158
0
2,435
4,174
26,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
24,644
153
Minions Killed
147
0
Camps Cleared
0
625,392
Distance Traveled
637,649
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,525
794
87
7
0
221,128
1
L
Ra
9,319
777
93
8
0
238,011
2
L
Fenrir
7,489
624
20
2
0
208,073
0
W
Aphrodite
8,824
735
38
3
0
209,294
4
W
Kumbhakarna
8,551
713
28
2
0
194,970
3
L
Ah Puch
7,836
653
34
3
0
191,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role