Player Matchup

Nemesis
Nemesis
Business1
Nemesis
Level 8
God Stats
0W - 1L
1,745 SR
Queue Stats
11W - 10L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
LIFUWAIFU
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,119 Elo+
Party 2
Scylla
Scylla
XxibarneyxX
Scylla
Level 27
God Stats
16W - 13L
1,573 SR
Queue Stats
68W - 69L
1,491 Elo+
Solo
Team Averages
Level 13
1,606 SR
1,393 Elo+

VS

Team Averages
Level 38
1,595 SR
1,484 Elo+
Ymir
Ymir
DeusInfectorem
Ymir
Level 17
God Stats
3W - 0L
1,855 SR
Queue Stats
39W - 29L
1,439 Elo+
Party 1
Mercury
Mercury
Saitama Fade
Mercury
Level 67
God Stats
3W - 1L
1,392 SR
Queue Stats
100W - 80L
1,470 Elo+
Party 1
Chaac
Chaac
kingjames33300
Chaac
Level 29
God Stats
2W - 1L
1,538 SR
Queue Stats
76W - 66L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Business1
Nemesis
11
3 / 7 / 2
9,693
606
8,530
15,630
6,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
LIFUWAIFU
Sun Wukong
11
0 / 9 / 4
8,991
562
6,909
14,411
13,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
4 / 9 / 0
10,667
667
14,387
11,965
3,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 11
13,474
842
15,041
18,027
10,690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Saitama Fade
Mercury
15
8 / 3 / 14
12,093
756
12,268
10,221
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 14
10,168
636
9,392
15,134
11,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
25
25
Deaths
7
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Business1
Nemesis
3
7
2
0.57
W
14
0
11
19.5
L
Sun Wukong
LIFUWAIFU
Sun Wukong
0
9
4
0.22
W
Mercury
Saitama Fade
Mercury
8
3
14
5
L
Scylla
4
9
0
0.44
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
36,701
42,006
Taken
43,382
23,793
Mitigated
26,293
3,257
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Business1
Nemesis
8,530
3,549
0
2,052
15,630
6,322
0
5,107
10,319
0
20,527
W
15,041
3,027
780
4,316
18,027
10,690
382
5,036
12,849
39,313
0
L
Sun Wukong
LIFUWAIFU
Sun Wukong
6,909
1,812
0
535
14,411
13,697
41
5,500
8,661
0
21,374
W
Mercury
Saitama Fade
Mercury
12,268
5,576
0
212
10,221
4,032
1,156
2,105
7,945
0
68,792
L
Scylla
14,387
1,796
0
670
11,965
3,774
771
4,460
7,330
43,474
0
W
9,392
1,546
0
3,411
15,134
11,571
48
7,362
7,601
0
33,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
35,735
120
Minions Killed
186
0
Camps Cleared
0
712,044
Distance Traveled
828,422
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,693
606
28
2
0
278,757
1
W
Ymir
13,474
842
55
3
0
250,916
1
L
Sun Wukong
8,991
562
22
1
0
199,097
1
W
Mercury
12,093
756
78
5
0
326,614
2
L
Scylla
10,667
667
70
4
0
234,190
0
W
Chaac
10,168
636
53
3
0
250,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role