Player Matchup

Sol
Sol
Cadence330
Sol
Level 108
God Stats
76W - 74L
1,554 SR
Queue Stats
76W - 75L
1,482 Elo+
Solo
Da Ji
Da Ji
DosJester
Da Ji
Level 108
God Stats
7W - 5L
1,634 SR
Queue Stats
158W - 146L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
LittleChaneke
Xing Tian
Level 109
God Stats
6W - 5L
1,371 SR
Queue Stats
191W - 166L
1,529 Elo+
Solo
Apollo
Apollo
RoldDarl
Apollo
Level 81
God Stats
12W - 7L
1,574 SR
Queue Stats
363W - 354L
1,476 Elo+
Solo
Sobek
Sobek
interferenc
Sobek
Level 40
God Stats
18W - 14L
1,557 SR
Queue Stats
66W - 66L
1,490 Elo+
Party 2
Team Averages
Level 89
1,538 SR
1,492 Elo+

VS

Team Averages
Level 88
1,620 SR
1,486 Elo+
Thor
Thor
DeathyLittle
Thor
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 37L
1,425 Elo+
Solo
Yemoja
Yemoja
GotenksXIII
Yemoja
Level 102
God Stats
23W - 17L
1,695 SR
Queue Stats
747W - 730L
1,535 Elo+
Solo
Olorun
Olorun
KDavis680
Olorun
Level 70
God Stats
4W - 6L
1,560 SR
Queue Stats
49W - 30L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnderToker
Ah Muzen Cab
Level 116
God Stats
11W - 6L
1,500 SR
Queue Stats
116W - 117L
1,435 Elo+
Solo
Hera
Hera
mumble090
Hera
Level 83
God Stats
1W - 1L
1,844 SR
Queue Stats
52W - 31L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,166
417
1,491
3,636
721
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
DosJester
Da Ji
9
1 / 5 / 1
5,699
570
3,511
9,028
2,804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
LittleChaneke
Xing Tian
7
0 / 3 / 0
5,060
506
3,118
7,098
3,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
RoldDarl
Apollo
9
0 / 3 / 0
5,304
530
3,738
6,619
2,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,149
515
2,207
6,727
4,594
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
6,829
683
3,629
5,855
1,773
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
9
2 / 0 / 5
5,861
586
2,558
5,239
2,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Olorun
KDavis680
Olorun
10
1 / 0 / 6
5,494
549
5,085
4,609
1,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
UnderToker
Ah Muzen Cab
11
5 / 1 / 3
7,125
713
5,718
4,951
1,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
11
4 / 1 / 8
6,662
666
4,679
4,287
1,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
15
16
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
10
8
L
Da Ji
DosJester
Da Ji
1
5
1
0.3
W
Yemoja
2
0
5
4.5
W
Olorun
KDavis680
Olorun
1
0
6
4
L
Xing Tian
LittleChaneke
Xing Tian
0
3
0
0
L
Apollo
RoldDarl
Apollo
0
3
0
0
W
Ah Muzen Cab
UnderToker
Ah Muzen Cab
5
1
3
6.5
L
1
2
0
0.5
W
Hera
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
21,669
33,108
Taken
24,941
13,702
Mitigated
7,777
9,888
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,491
868
0
1,218
3,636
721
0
324
3,312
12,085
0
W
3,629
1,704
0
2,618
5,855
1,773
366
1,430
4,425
0
36,263
L
Da Ji
DosJester
Da Ji
3,511
923
0
2,429
9,028
2,804
0
725
8,303
0
30,028
W
Yemoja
2,558
595
1,357
2,452
5,239
2,017
0
794
4,445
12,492
0
W
Olorun
KDavis680
Olorun
5,085
3,747
1,030
2,554
4,609
1,393
0
1,444
3,165
32,747
0
L
Xing Tian
LittleChaneke
Xing Tian
3,118
147
0
375
7,098
3,572
0
4,484
2,614
14,924
0
L
Apollo
RoldDarl
Apollo
3,738
2,076
0
2,608
6,619
2,011
0
4,001
2,618
0
34,528
W
Ah Muzen Cab
UnderToker
Ah Muzen Cab
5,718
3,080
0
2,262
4,951
1,356
894
1,459
3,442
0
37,664
L
2,207
0
0
3,258
6,727
4,594
0
2,788
3,939
19,808
0
W
Hera
4,679
1,990
0
1,530
4,287
1,238
318
1,487
2,648
29,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
31,971
214
Minions Killed
284
0
Camps Cleared
0
816,162
Distance Traveled
989,751
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,166
417
26
3
0
89,112
0
W
Thor
6,829
683
72
7
0
219,503
0
L
Da Ji
5,699
570
50
5
0
180,613
1
W
Yemoja
5,861
586
16
2
0
204,302
4
W
Olorun
5,494
549
62
6
0
177,815
2
L
Xing Tian
5,060
506
29
3
0
204,975
7
L
Apollo
5,304
530
75
8
0
155,413
2
W
Ah Muzen Cab
7,125
713
72
7
0
188,212
0
L
Sobek
5,149
515
34
3
0
186,049
0
W
Hera
6,662
666
62
6
0
199,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role