Player Matchup

Nemesis
Nemesis
SwmpDonky420
Nemesis
Level 104
God Stats
0W - 1L
1,611 SR
Queue Stats
24W - 56L
1,286 Elo+
Party 2
King Arthur
King Arthur
gamekevin
King Arthur
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
maplesyrupnugs
Apollo
Level 42
God Stats
0W - 3L
1,170 SR
Queue Stats
19W - 30L
1,313 Elo+
Party 2
Team Averages
Level 85
1,427 SR
1,366 Elo+

VS

Team Averages
Level 84
1,577 SR
1,385 Elo+
Ymir
Ymir
SASORİ
Ymir
Level 140
God Stats
4W - 1L
1,767 SR
Queue Stats
63W - 54L
1,513 Elo+
Solo
Chiron
Chiron
scribblepandaaaa
Chiron
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 198L
1,303 Elo+
Party 1
Zeus
Zeus
themaddhadder482
Zeus
Level 57
God Stats
16W - 10L
1,464 SR
Queue Stats
300W - 351L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SwmpDonky420
Nemesis
8
0 / 3 / 0
5,900
590
2,784
7,610
2,912
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
gamekevin
King Arthur
8
0 / 5 / 0
5,969
597
2,438
9,717
5,849
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
6,196
620
2,623
4,742
1,624
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SASORİ
Ymir
10
3 / 0 / 5
7,364
736
3,237
8,038
7,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 0 / 8
7,366
737
4,267
2,020
614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
6 / 0 / 3
7,802
780
8,794
3,226
914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
SASORİ
Ymir
3
0
5
5.5
L
Nemesis
SwmpDonky420
Nemesis
0
3
0
0
L
King Arthur
gamekevin
King Arthur
0
5
0
0
L
0
3
0
0
W
2
0
8
6
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,845
Damage
16,298
22,069
Taken
13,284
10,385
Mitigated
9,035
2,161
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
SASORİ
Ymir
3,237
639
0
2,254
8,038
7,507
24
313
7,575
9,689
0
L
Nemesis
SwmpDonky420
Nemesis
2,784
675
0
913
7,610
2,912
0
4,867
2,743
0
14,860
L
King Arthur
gamekevin
King Arthur
2,438
588
0
700
9,717
5,849
0
3,747
5,970
0
17,212
L
2,623
1,497
0
548
4,742
1,624
0
3,472
1,270
0
25,985
W
4,267
2,435
940
975
2,020
614
1,247
0
1,995
0
18,830
W
8,794
1,466
656
2,083
3,226
914
1,067
0
3,155
37,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,065
Gold Earned
22,532
99
Minions Killed
106
0
Camps Cleared
0
538,792
Distance Traveled
502,671
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,364
736
13
1
0
137,024
1
L
Nemesis
5,900
590
19
2
0
211,594
3
L
King Arthur
5,969
597
28
3
0
156,607
0
L
Apollo
6,196
620
52
5
0
170,591
2
W
Chiron
7,366
737
28
3
0
190,541
2
W
Zeus
7,802
780
65
7
0
175,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role