Player Matchup

Danzaburou
Danzaburou
GrimEchoa
Danzaburou
Level 68
God Stats
3W - 0L
1,844 SR
Queue Stats
6W - 2L
1,837 Elo+
Party 1
Chaac
Chaac
Mikaxsus
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Trent10
Cabrakan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 1
Team Averages
Level 77
1,615 SR
1,579 Elo+

VS

Team Averages
Level 47
1,582 SR
1,407 Elo+
Jormungandr
Jormungandr
BoredPanda420
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
914 Elo+
Solo
Janus
Janus
Deepolis
Janus
Level 11
God Stats
2W - 2L
1,726 SR
Queue Stats
7W - 8L
1,765 Elo+
Party 2
Fenrir
Fenrir
Greghas
Fenrir
Level 123
God Stats
5W - 3L
1,519 SR
Queue Stats
61W - 60L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimEchoa
Danzaburou
16
12 / 2 / 8
12,377
884
15,543
9,477
3,889
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Mikaxsus
Chaac
13
7 / 4 / 11
10,784
770
8,577
12,294
8,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Trent10
Cabrakan
12
2 / 3 / 14
9,718
694
5,397
10,794
11,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoredPanda420
Jormungandr
12
1 / 7 / 3
8,643
617
5,946
11,520
4,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Deepolis
Janus
12
3 / 8 / 1
9,135
653
5,908
11,797
2,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Greghas
Fenrir
12
4 / 6 / 3
9,995
714
5,897
11,042
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
8
9
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoredPanda420
Jormungandr
1
7
3
0.36
L
Janus
Deepolis
Janus
3
8
1
0.44
L
Fenrir
Greghas
Fenrir
4
6
3
0.92
W
Danzaburou
GrimEchoa
Danzaburou
12
2
8
8
W
Chaac
Mikaxsus
Chaac
7
4
11
3.13
W
Cabrakan
Trent10
Cabrakan
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,517
Damage
17,751
32,565
Taken
34,359
23,696
Mitigated
10,538
10,459
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoredPanda420
Jormungandr
5,946
569
0
0
11,520
4,287
0
2,851
8,390
26,786
0
L
Janus
Deepolis
Janus
5,908
615
0
1,406
11,797
2,079
0
713
10,884
31,522
0
L
Fenrir
Greghas
Fenrir
5,897
872
0
1,119
11,042
4,172
0
1,589
9,228
0
22,516
W
Danzaburou
GrimEchoa
Danzaburou
15,543
5,864
0
3,537
9,477
3,889
2,265
2,263
7,214
0
66,384
W
Chaac
Mikaxsus
Chaac
8,577
2,166
0
3,899
12,294
8,532
518
5,384
6,910
0
32,551
W
Cabrakan
Trent10
Cabrakan
5,397
1,447
974
2,049
10,794
11,275
349
4,348
6,446
20,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
27,773
173
Minions Killed
126
0
Camps Cleared
0
732,648
Distance Traveled
665,664
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,643
617
38
3
0
214,839
3
L
Janus
9,135
653
56
4
0
192,158
2
L
Fenrir
9,995
714
32
2
0
258,667
2
W
Danzaburou
12,377
884
90
6
0
258,004
1
W
Chaac
10,784
770
46
3
0
266,054
5
W
Cabrakan
9,718
694
37
3
0
208,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role