Player Matchup

Ra
Ra
A ii T K 3 N
Ra
Level 26
God Stats
5W - 5L
1,354 SR
Queue Stats
12W - 18L
1,115 Elo+
Solo
Awilix
Awilix
Alvaritomuritos6
Awilix
Level 44
God Stats
4W - 4L
1,666 SR
Queue Stats
53W - 77L
1,238 Elo+
Party 1
Bakasura
Bakasura
Thelordretrogame
Bakasura
Level 8
God Stats
2W - 6L
1,666 SR
Queue Stats
7W - 26L
1,054 Elo+
Party 1
Team Averages
Level 26
1,562 SR
1,136 Elo+

VS

Team Averages
Level 15
1,401 SR
1,045 Elo+
Persephone
Persephone
Ciboney
Persephone
Level 26
God Stats
10W - 29L
1,427 SR
Queue Stats
22W - 46L
1,086 Elo+
Solo
Fenrir
Fenrir
ComicRug1421906
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
978 Elo+
Solo
Yemoja
Yemoja
Yamac842
Yemoja
Level 8
God Stats
28W - 47L
1,275 SR
Queue Stats
32W - 52L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 17
12,863
677
9,345
8,588
3,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
18 / 3 / 7
14,910
785
21,480
19,980
8,048
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 7 / 14
12,427
654
7,720
14,614
5,287
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ciboney
Persephone
15
4 / 8 / 4
11,284
594
16,722
14,517
4,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 11 / 6
11,728
617
6,560
18,209
19,741
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
Yamac842
Yemoja
14
2 / 7 / 6
11,846
623
7,621
12,943
12,183
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
26
Kills
10
11
Deaths
26
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
18
3
7
7.17
L
Persephone
Ciboney
Persephone
4
8
4
0.75
L
4
11
6
0.64
W
5
7
14
1.71
L
Yemoja
Yamac842
Yemoja
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
30,903
43,182
Taken
45,669
16,783
Mitigated
36,674
9,503
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,345
309
2,420
3,887
8,588
3,448
70
5,654
2,934
74,611
0
W
21,480
9,445
824
1,924
19,980
8,048
1,526
9,820
10,160
0
57,468
L
Persephone
Ciboney
Persephone
16,722
397
0
0
14,517
4,750
0
4,126
10,380
55,470
0
L
6,560
2,393
0
652
18,209
19,741
414
3,292
14,917
0
20,065
W
7,720
4,850
0
448
14,614
5,287
1,183
8,903
5,711
0
18,815
L
Yemoja
Yamac842
Yemoja
7,621
1,462
1,206
0
12,943
12,183
0
2,123
10,820
31,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
34,858
198
Minions Killed
142
0
Camps Cleared
0
1,034,190
Distance Traveled
817,465
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,863
677
120
6
0
309,313
1
W
Awilix
14,910
785
61
3
0
379,394
0
L
Persephone
11,284
594
65
3
0
336,807
0
L
Fenrir
11,728
617
27
1
0
268,659
1
W
Bakasura
12,427
654
17
1
0
345,483
0
L
Yemoja
11,846
623
50
3
0
211,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role