Player Matchup

Neith
Neith
Kid_Indigo1
Neith
Level 25
God Stats
14W - 13L
1,407 SR
Queue Stats
39W - 42L
1,327 Elo+
Solo
King Arthur
King Arthur
Remi4249
King Arthur
Level 4
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 7L
1,140 Elo+
Party 1
Ra
Ra
SMT_luca_SMT
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,299 Elo+
Solo
Guan Yu
Guan Yu
ShenLand
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,098 Elo+
Party 1
Ravana
Ravana
wintersfall10
Ravana
Level 23
God Stats
6W - 7L
1,372 SR
Queue Stats
41W - 49L
1,285 Elo+
Solo
Team Averages
Level 12
1,413 SR
1,230 Elo+

VS

Team Averages
Level 8
1,466 SR
1,277 Elo+
Artio
Artio
Kill_LeleBR
Artio
Level 14
God Stats
6W - 11L
1,500 SR
Queue Stats
73W - 91L
1,371 Elo+
Party 2
Agni
Agni
MIX_loyn102
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,212 Elo+
Solo
Cthulhu
Cthulhu
MadStupid646
Cthulhu
Level 18
God Stats
9W - 11L
1,573 SR
Queue Stats
46W - 78L
1,202 Elo+
Solo
Fenrir
Fenrir
pitbull_proo
Fenrir
Level 3
God Stats
0W - 4L
1,257 SR
Queue Stats
0W - 11L
1,098 Elo+
Party 2
Zeus
Zeus
xXHENZO_YTXx
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 8
12,270
533
14,961
8,487
3,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Remi4249
King Arthur
13
1 / 7 / 10
10,091
439
8,244
18,272
13,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
15 / 4 / 6
13,682
595
16,459
12,899
6,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
ShenLand
Guan Yu
15
6 / 8 / 5
11,325
492
8,581
15,959
13,446
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
19 / 2 / 5
14,447
628
15,068
21,820
9,923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 5
9,875
429
7,731
21,262
20,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 15 / 1
8,725
379
5,743
15,380
5,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MadStupid646
Cthulhu
17
11 / 9 / 2
11,933
519
24,799
27,109
12,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
10
2 / 17 / 0
7,660
333
3,696
20,859
12,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

6
0 / 7 / 3
7,076
308
1,652
4,684
812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
51
Kills
18
21
Deaths
56
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
4
8
5
0.81
L
1
15
1
0.1
L
Cthulhu
MadStupid646
Cthulhu
11
9
2
1.33
W
King Arthur
Remi4249
King Arthur
1
7
10
0.86
W
15
4
6
4.5
W
Guan Yu
ShenLand
Guan Yu
6
8
5
1.06
L
Fenrir
2
17
0
0.12
W
19
2
5
10.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,313
Damage
43,621
77,437
Taken
89,294
46,546
Mitigated
50,585
22,456
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,961
7,795
0
3,471
8,487
3,285
3,272
5,917
2,520
0
68,484
L
7,731
1,446
380
2,206
21,262
20,281
99
3,469
17,343
22,754
0
L
5,743
1,560
0
1,359
15,380
5,086
353
4,669
10,661
43,433
0
L
Cthulhu
MadStupid646
Cthulhu
24,799
6,114
406
11,080
27,109
12,403
0
138
26,277
70,075
0
W
King Arthur
Remi4249
King Arthur
8,244
2,168
0
2,695
18,272
13,752
220
13,218
5,054
0
19,077
W
16,459
4,440
15
2,795
12,899
6,140
2,617
6,945
5,679
83,616
0
W
Guan Yu
ShenLand
Guan Yu
8,581
3,032
1,724
4,120
15,959
13,446
2,528
7,818
8,091
0
25,509
L
Fenrir
3,696
1,069
0
987
20,859
12,003
460
7,376
13,433
0
16,777
W
15,068
8,332
0
7,636
21,820
9,923
1,749
6,027
15,725
0
128,459
L
1,652
738
0
0
4,684
812
48
807
3,852
10,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,815
Gold Earned
45,269
436
Minions Killed
252
0
Camps Cleared
0
1,892,457
Distance Traveled
1,508,168
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,270
533
117
5
0
386,700
0
L
Artio
9,875
429
18
1
0
383,435
0
L
Agni
8,725
379
72
3
0
280,344
1
L
Cthulhu
11,933
519
115
5
0
371,043
0
W
King Arthur
10,091
439
15
1
0
405,425
1
W
Ra
13,682
595
149
6
0
347,975
1
W
Guan Yu
11,325
492
32
1
0
348,500
3
L
Fenrir
7,660
333
24
1
0
313,852
1
W
Ravana
14,447
628
123
5
0
403,857
0
L
Zeus
7,076
308
23
1
0
159,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role