Player Matchup

Arachne
Arachne
MaxAnthony
Arachne
Level 83
God Stats
62W - 49L
1,513 SR
Queue Stats
191W - 258L
1,414 Elo+
Solo
Danzaburou
Danzaburou
genMordor
Danzaburou
Level 65
God Stats
12W - 13L
1,547 SR
Queue Stats
194W - 231L
1,478 Elo+
Solo
Cernunnos
Cernunnos
neptunrod03
Cernunnos
Level 63
God Stats
6W - 5L
1,633 SR
Queue Stats
70W - 68L
1,409 Elo+
Solo
Hel
Hel
sapaha
Hel
Level 88
God Stats
0W - 2L
1,513 SR
Queue Stats
19W - 15L
1,470 Elo+
Solo
Ra
Ra
sokosu
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,541 SR
1,454 Elo+

VS

Team Averages
Level 66
1,627 SR
1,500 Elo+
Olorun
Olorun
Amrun1
Olorun
Level 102
God Stats
28W - 13L
1,607 SR
Queue Stats
188W - 201L
1,368 Elo+
Solo
Ra
Ra
EauDuCoixon
Ra
Level 26
God Stats
9W - 5L
1,774 SR
Queue Stats
92W - 73L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
KuroashiSanjiM
Danzaburou
Level 152
God Stats
4W - 1L
1,619 SR
Queue Stats
88W - 73L
1,535 Elo+
Party 1
Fenrir
Fenrir
destroman4
Fenrir
Level 22
God Stats
18W - 11L
1,597 SR
Queue Stats
56W - 53L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sockooxx
Kumbhakarna
Level 28
God Stats
24W - 28L
1,537 SR
Queue Stats
80W - 82L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaxAnthony
Arachne
8
3 / 6 / 0
6,865
381
3,711
9,824
2,817
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
genMordor
Danzaburou
13
1 / 10 / 0
8,271
460
4,442
15,408
6,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
neptunrod03
Cernunnos
13
0 / 10 / 2
7,723
429
5,580
17,769
5,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
sapaha
Hel
13
1 / 7 / 1
7,994
444
6,149
15,121
5,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
11
0 / 1 / 2
7,639
424
7,907
8,727
3,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amrun1
Olorun
16
4 / 1 / 5
11,183
621
10,554
10,299
4,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 0 / 8
12,431
691
18,388
9,215
3,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KuroashiSanjiM
Danzaburou
17
12 / 0 / 7
13,179
732
15,091
13,582
5,550
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
destroman4
Fenrir
15
6 / 2 / 9
10,971
610
6,169
13,050
5,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
sockooxx
Kumbhakarna
12
1 / 2 / 13
9,620
534
3,350
15,134
8,269
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
5
Kills
34
34
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Olorun
Amrun1
Olorun
4
1
5
6.5
W
11
0
8
15
W
Danzaburou
KuroashiSanjiM
Danzaburou
12
0
7
15.5
L
Arachne
MaxAnthony
Arachne
3
6
0
0.5
W
Fenrir
destroman4
Fenrir
6
2
9
5.25
L
Danzaburou
genMordor
Danzaburou
1
10
0
0.1
L
Cernunnos
neptunrod03
Cernunnos
0
10
2
0.1
L
Hel
sapaha
Hel
1
7
1
0.21
W
Kumbhakarna
sockooxx
Kumbhakarna
1
2
13
3.75
L
Ra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
53,552
66,849
Taken
61,280
23,118
Mitigated
27,144
15,031
Healing
32,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Amrun1
Olorun
10,554
6,348
142
6,329
10,299
4,563
3,442
2,799
7,500
79,904
0
W
18,388
1,393
5,554
6,088
9,215
3,683
1,635
2,511
6,335
93,064
0
W
Danzaburou
KuroashiSanjiM
Danzaburou
15,091
9,880
0
6,683
13,582
5,550
6,939
2,363
11,219
0
96,444
L
Arachne
MaxAnthony
Arachne
3,711
2,060
0
2,716
9,824
2,817
0
3,733
6,091
0
19,846
W
Fenrir
destroman4
Fenrir
6,169
1,792
0
5,277
13,050
5,079
417
2,632
10,418
0
54,198
L
Danzaburou
genMordor
Danzaburou
4,442
805
0
694
15,408
6,101
611
8,819
6,589
0
38,137
L
Cernunnos
neptunrod03
Cernunnos
5,580
2,517
0
3,030
17,769
5,869
829
6,004
11,765
0
44,786
L
Hel
sapaha
Hel
6,149
1,035
2,177
4,645
15,121
5,242
450
7,798
7,323
47,407
0
W
Kumbhakarna
sockooxx
Kumbhakarna
3,350
472
0
2,251
15,134
8,269
420
3,751
11,383
10,561
0
L
Ra
7,907
448
82
1,687
8,727
3,089
0
5,938
2,789
42,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
57,384
335
Minions Killed
514
0
Camps Cleared
0
1,275,434
Distance Traveled
1,694,872
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,183
621
148
8
0
303,759
6
W
Ra
12,431
691
148
8
0
389,441
2
W
Danzaburou
13,179
732
125
7
0
298,017
2
L
Arachne
6,865
381
33
2
0
165,156
0
W
Fenrir
10,971
610
75
4
0
357,812
0
L
Danzaburou
8,271
460
80
4
0
265,438
2
L
Cernunnos
7,723
429
78
4
0
264,628
3
L
Hel
7,994
444
66
4
0
287,533
5
W
Kumbhakarna
9,620
534
18
1
0
345,843
2
L
Ra
7,639
424
78
4
0
292,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role