Player Matchup

Fenrir
Fenrir
Dinopuncher
Fenrir
Level 108
God Stats
4W - 2L
1,684 SR
Queue Stats
159W - 133L
1,525 Elo+
Party 3
Neith
Neith
Nyanstoppable
Neith
Level 62
God Stats
7W - 5L
1,542 SR
Queue Stats
18W - 15L
1,476 Elo+
Party 3
Cerberus
Cerberus
PotatoMec
Cerberus
Level 18
God Stats
3W - 1L
1,747 SR
Queue Stats
41W - 29L
1,552 Elo+
Party 3
Hercules
Hercules
TAN620
Hercules
Level 49
God Stats
4W - 4L
1,507 SR
Queue Stats
74W - 79L
1,411 Elo+
Party 2
Ra
Ra
darklordsmu
Ra
Level 21
God Stats
6W - 13L
1,440 SR
Queue Stats
26W - 34L
1,417 Elo+
Party 2
Team Averages
Level 52
1,584 SR
1,476 Elo+

VS

Team Averages
Level 91
1,431 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Gift11
Susano
Level 49
God Stats
66W - 58L
1,571 SR
Queue Stats
160W - 162L
1,450 Elo+
Solo
King Arthur
King Arthur
JRIGS
King Arthur
Level 92
God Stats
1W - 7L
1,052 SR
Queue Stats
253W - 222L
1,475 Elo+
Party 1
Nox
Nox
Sirwin5
Nox
Level 114
God Stats
25W - 25L
1,534 SR
Queue Stats
446W - 372L
1,563 Elo+
Party 1
Chiron
Chiron
YancyK
Chiron
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 85L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 0 / 0
5,090
848
2,617
4,790
1,508
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,695
616
2,295
1,310
248
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
PotatoMec
Cerberus
6
0 / 0 / 0
3,748
625
1,804
4,068
1,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
TAN620
Hercules
8
5 / 0 / 1
5,125
854
3,389
4,373
2,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 1
4,069
678
100
2,089
625
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,836
639
744
3,733
1,380
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Gift11
Susano
6
1 / 3 / 0
3,966
661
1,796
3,853
1,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
JRIGS
King Arthur
4
0 / 4 / 0
3,108
518
1,557
3,631
1,201
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
6
0 / 2 / 0
3,762
627
1,984
2,501
702
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
YancyK
Chiron
6
0 / 0 / 0
3,640
607
2,586
2,389
424
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
9
Kills
1
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Fenrir
4
0
0
4
L
Susano
Gift11
Susano
1
3
0
0.33
L
King Arthur
JRIGS
King Arthur
0
4
0
0
W
0
0
1
0.5
W
Cerberus
PotatoMec
Cerberus
0
0
0
0
L
Nox
0
2
0
0
W
Hercules
TAN620
Hercules
5
0
1
5.5
L
Chiron
YancyK
Chiron
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,205
Damage
8,667
16,630
Taken
16,107
5,805
Mitigated
4,714
8,889
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
744
97
0
926
3,733
1,380
0
974
2,759
11,884
0
W
Fenrir
2,617
834
0
2,550
4,790
1,508
0
587
4,203
0
23,862
L
Susano
Gift11
Susano
1,796
628
0
777
3,853
1,007
0
48
3,755
0
14,513
L
King Arthur
JRIGS
King Arthur
1,557
875
0
425
3,631
1,201
0
0
3,409
0
6,056
W
2,295
1,293
0
811
1,310
248
0
484
826
0
14,867
W
Cerberus
PotatoMec
Cerberus
1,804
126
0
2,116
4,068
1,301
0
260
3,808
9,846
0
L
Nox
1,984
578
0
382
2,501
702
0
52
2,449
17,694
0
W
Hercules
TAN620
Hercules
3,389
1,661
0
2,382
4,373
2,123
412
505
3,668
0
15,089
L
Chiron
YancyK
Chiron
2,586
1,626
629
1,360
2,389
424
0
830
1,559
0
17,742
W
100
0
27
1,003
2,089
625
901
892
1,197
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
18,312
156
Minions Killed
139
0
Camps Cleared
0
575,965
Distance Traveled
579,670
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,836
639
21
4
0
130,815
4
W
Fenrir
5,090
848
47
8
0
127,145
1
L
Susano
3,966
661
32
5
0
131,831
2
L
King Arthur
3,108
518
5
1
0
87,175
0
W
Neith
3,695
616
30
5
0
106,506
2
W
Cerberus
3,748
625
23
4
0
124,060
2
L
Nox
3,762
627
38
6
0
120,004
1
W
Hercules
5,125
854
27
5
0
119,944
1
L
Chiron
3,640
607
43
7
0
109,845
2
W
Ra
4,069
678
29
5
0
98,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role