Player Matchup

Chang'e
Chang'e
MrPapierkorb06
Chang'e
Level 66
God Stats
2W - 1L
1,574 SR
Queue Stats
76W - 53L
1,537 Elo+
Party 1
Da Ji
Da Ji
Pusu87
Da Ji
Level 140
God Stats
3W - 0L
1,904 SR
Queue Stats
373W - 319L
1,510 Elo+
Party 1
Cerberus
Cerberus
xStepsisterStuck
Cerberus
Level 121
God Stats
15W - 4L
1,693 SR
Queue Stats
215W - 128L
1,597 Elo+
Party 1
Team Averages
Level 109
1,724 SR
1,548 Elo+

VS

Team Averages
Level 27
1,415 SR
1,317 Elo+
Neith
Neith
Johny_revenge2
Neith
Level 35
God Stats
1W - 7L
1,162 SR
Queue Stats
55W - 90L
1,264 Elo+
Solo
Ah Puch
Ah Puch
KILLINGTHEJOKER1
Ah Puch
Level 36
God Stats
12W - 11L
1,582 SR
Queue Stats
14W - 15L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Odyntsov
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,388
645
4,154
8,054
2,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Pusu87
Da Ji
12
5 / 2 / 5
8,972
690
8,282
9,473
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 1 / 7
8,811
678
12,199
12,945
12,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
7,351
565
2,863
6,845
1,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 1
8,241
634
11,563
9,560
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Odyntsov
Cthulhu
11
2 / 2 / 2
8,158
628
8,055
12,501
5,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
3
5
1
0.7
W
2
2
7
2.75
L
Cthulhu
Odyntsov
Cthulhu
2
2
2
1.5
W
Da Ji
Pusu87
Da Ji
5
2
5
3.75
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
22,481
30,472
Taken
28,906
17,874
Mitigated
8,664
9,015
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,863
730
267
1,145
6,845
1,181
250
2,530
4,215
0
11,492
L
11,563
739
0
2,407
9,560
1,775
156
5,554
3,856
37,958
0
W
4,154
363
2,041
2,182
8,054
2,580
198
6,497
1,357
20,574
0
L
Cthulhu
Odyntsov
Cthulhu
8,055
682
660
4,218
12,501
5,708
0
7,809
4,405
24,923
0
W
Da Ji
Pusu87
Da Ji
8,282
1,622
0
742
9,473
3,260
1,216
4,711
4,612
0
24,630
W
12,199
613
0
4,050
12,945
12,034
0
7,789
4,831
32,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
23,750
129
Minions Killed
115
0
Camps Cleared
0
723,504
Distance Traveled
588,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,351
565
12
1
0
146,857
0
L
Ah Puch
8,241
634
68
5
0
198,414
0
W
Chang'e
8,388
645
37
3
0
242,323
1
L
Cthulhu
8,158
628
35
3
0
242,823
3
W
Da Ji
8,972
690
41
3
0
253,267
0
W
Cerberus
8,811
678
51
4
0
227,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role