Player Matchup

Ah Puch
Ah Puch
HellzMostWantedd
Ah Puch
Level 107
God Stats
8W - 6L
1,526 SR
Queue Stats
90W - 66L
1,470 Elo+
Solo
Neith
Neith
Uce Speedy
Neith
Level 16
God Stats
2W - 12L
1,227 SR
Queue Stats
2W - 17L
851 Elo+
Party 2
Loki
Loki
xSFxBUDHA415
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,103 Elo+
Party 2
Team Averages
Level 60
1,418 SR
1,141 Elo+

VS

Team Averages
Level 55
1,455 SR
1,218 Elo+
Jing Wei
Jing Wei
OvercomeSpy964
Jing Wei
Level 41
God Stats
21W - 8L
1,546 SR
Queue Stats
51W - 41L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
PaPiRuddiesT
Danzaburou
Level 101
God Stats
23W - 17L
1,552 SR
Queue Stats
130W - 182L
1,307 Elo+
Solo
Scylla
Scylla
RedPandaKing14
Scylla
Level 24
God Stats
7W - 6L
1,267 SR
Queue Stats
14W - 14L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 8
13,424
746
22,121
11,810
3,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
3 / 5 / 13
12,181
677
7,756
14,031
4,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 11 / 7
13,293
739
12,185
17,869
5,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
8 / 5 / 8
12,741
708
8,829
16,910
6,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
PaPiRuddiesT
Danzaburou
16
11 / 3 / 3
13,829
768
13,732
15,126
12,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 11 / 14
11,642
647
8,618
17,272
5,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
19
Kills
20
21
Deaths
19
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
L
Jing Wei
8
5
8
2.4
L
Danzaburou
PaPiRuddiesT
Danzaburou
11
3
3
4.17
L
1
11
14
0.73
W
Neith
3
5
13
1.9
W
7
11
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
31,179
43,710
Taken
49,308
14,451
Mitigated
24,001
6,387
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,121
2,503
831
3,171
11,810
3,846
1,585
1,819
9,991
67,454
0
L
Jing Wei
8,829
5,600
711
3,677
16,910
6,003
2,631
7,475
9,435
0
43,408
L
Danzaburou
PaPiRuddiesT
Danzaburou
13,732
3,131
111
6,149
15,126
12,318
804
7,628
7,498
0
47,803
L
8,618
3,173
429
3,255
17,272
5,680
70
7,042
10,230
32,269
0
W
Neith
7,756
4,437
0
1,014
14,031
4,853
1,315
4,274
9,757
0
41,254
W
12,185
4,741
0
1,371
17,869
5,752
1,092
2,541
15,328
0
50,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,898
Gold Earned
38,212
189
Minions Killed
204
0
Camps Cleared
0
875,981
Distance Traveled
678,810
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,424
746
78
4
0
282,123
0
L
Jing Wei
12,741
708
69
4
0
217,206
4
L
Danzaburou
13,829
768
69
4
0
243,868
0
L
Scylla
11,642
647
66
4
0
217,736
3
W
Neith
12,181
677
55
3
0
288,177
0
W
Loki
13,293
739
56
3
0
305,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role