Player Matchup

Arachne
Arachne
BubbbaL
Arachne
Level 59
God Stats
45W - 20L
1,563 SR
Queue Stats
211W - 198L
1,405 Elo+
Party 1
He Bo
He Bo
Deviousbubs
He Bo
Level 65
God Stats
4W - 1L
1,872 SR
Queue Stats
194W - 179L
1,416 Elo+
Party 1
Chaac
Chaac
MikeMasuta
Chaac
Level 87
God Stats
36W - 21L
1,570 SR
Queue Stats
99W - 90L
1,430 Elo+
Solo
Team Averages
Level 70
1,669 SR
1,417 Elo+

VS

Team Averages
Level 59
1,495 SR
1,393 Elo+
Hel
Hel
Grim_Nightingale
Hel
Level 68
God Stats
28W - 25L
1,488 SR
Queue Stats
429W - 419L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
TAXISLAYA
Cthulhu
Level 61
God Stats
46W - 34L
1,506 SR
Queue Stats
166W - 180L
1,361 Elo+
Party 2
Nemesis
Nemesis
werdna367
Nemesis
Level 47
God Stats
5W - 8L
1,491 SR
Queue Stats
208W - 206L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BubbbaL
Arachne
16
10 / 6 / 11
13,347
785
15,456
13,814
5,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 16
11,836
696
16,092
12,984
6,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
17
9 / 4 / 12
13,189
776
16,462
16,982
18,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 7
11,965
704
8,611
21,102
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TAXISLAYA
Cthulhu
15
7 / 6 / 7
12,370
728
15,008
17,404
7,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
werdna367
Nemesis
14
3 / 9 / 9
11,616
683
12,630
22,272
8,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
22
Kills
16
16
Deaths
22
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
BubbbaL
Arachne
10
6
11
2.58
W
3
6
16
1.83
L
6
7
7
1.36
W
Chaac
9
4
12
3.75
L
Cthulhu
TAXISLAYA
Cthulhu
7
6
7
1.75
L
Nemesis
werdna367
Nemesis
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,010
Damage
36,249
43,780
Taken
60,778
31,060
Mitigated
23,810
14,470
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BubbbaL
Arachne
15,456
10,054
0
4,612
13,814
5,417
374
8,127
5,687
389
46,200
W
16,092
886
219
2,363
12,984
6,855
287
7,897
5,087
44,634
0
L
8,611
789
10,440
9,623
21,102
7,968
288
7,826
12,953
43,406
0
W
Chaac
16,462
1,720
621
6,655
16,982
18,788
1,211
7,661
9,321
0
49,009
L
Cthulhu
TAXISLAYA
Cthulhu
15,008
932
828
953
17,404
7,151
252
2,824
14,480
30,800
0
L
Nemesis
werdna367
Nemesis
12,630
4,514
0
2,131
22,272
8,691
296
5,293
16,704
0
47,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
35,951
156
Minions Killed
183
0
Camps Cleared
0
869,319
Distance Traveled
905,406
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,347
785
54
3
0
314,495
0
W
He Bo
11,836
696
51
3
0
279,958
0
L
Hel
11,965
704
82
5
0
297,602
5
W
Chaac
13,189
776
51
3
0
274,866
0
L
Cthulhu
12,370
728
28
2
0
308,586
0
L
Nemesis
11,616
683
73
4
0
299,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role