Player Matchup

Ravana
Ravana
BEASTMODEDJE
Ravana
Level 29
God Stats
4W - 5L
1,559 SR
Queue Stats
117W - 109L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
GodJin7254
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,619 Elo+
Solo
Jing Wei
Jing Wei
HemtaiKnights
Jing Wei
Level 28
God Stats
3W - 1L
1,752 SR
Queue Stats
23W - 19L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Tededs
Baron Samedi
Level 17
God Stats
6W - 3L
1,559 SR
Queue Stats
39W - 32L
1,472 Elo+
Solo
Cthulhu
Cthulhu
XxHypnotic_Wolfx
Cthulhu
Level 31
God Stats
6W - 5L
1,651 SR
Queue Stats
29W - 22L
1,444 Elo+
Party 2
Team Averages
Level 22
1,604 SR
1,474 Elo+

VS

Team Averages
Level 14
1,561 SR
1,543 Elo+
Bellona
Bellona
BackwardsHoodie
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Ares
Ares
Daenerys_Burn_Me
Ares
Level 18
God Stats
3W - 1L
1,783 SR
Queue Stats
54W - 41L
1,566 Elo+
Party 1
Chang'e
Chang'e
MiniNekoCutie
Chang'e
Level 37
God Stats
33W - 20L
1,524 SR
Queue Stats
135W - 138L
1,419 Elo+
Party 1
Neith
Neith
Pcorreia__
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,814 Elo+
Solo
Nemesis
Nemesis
Tozim444
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
1 / 0 / 1
4,358
726
1,415
1,908
589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
GodJin7254
Sun Wukong
7
0 / 1 / 0
4,083
681
433
2,900
900
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
HemtaiKnights
Jing Wei
6
3 / 1 / 0
4,253
709
1,997
2,257
449
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Tededs
Baron Samedi
7
0 / 0 / 0
3,959
660
827
799
251
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 3
3,812
635
1,881
2,644
882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,227
538
1,175
3,332
1,711
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,889
648
443
3,657
1,296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
6
1 / 0 / 0
3,832
639
770
1,817
358
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
5
0 / 2 / 0
3,321
554
1,815
2,462
632
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Tozim444
Nemesis
1
0 / 0 / 0
2,691
449
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
0
1
1.5
L
1
1
0
1
L
0
1
0
0
W
Sun Wukong
GodJin7254
Sun Wukong
0
1
0
0
W
Jing Wei
HemtaiKnights
Jing Wei
3
1
0
3
L
Chang'e
1
0
0
1
L
Neith
0
2
0
0
W
Baron Samedi
Tededs
Baron Samedi
0
0
0
0
L
Nemesis
Tozim444
Nemesis
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,553
Damage
4,203
10,508
Taken
11,268
3,071
Mitigated
3,997
3,236
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
1,415
531
0
1,152
1,908
589
439
355
1,528
0
18,371
L
1,175
300
0
450
3,332
1,711
0
1,411
1,921
0
3,833
L
443
0
0
1,297
3,657
1,296
0
404
3,253
15,517
0
W
Sun Wukong
GodJin7254
Sun Wukong
433
129
0
489
2,900
900
0
770
2,130
0
12,350
W
Jing Wei
HemtaiKnights
Jing Wei
1,997
1,862
0
600
2,257
449
1,055
0
2,179
0
9,740
L
Chang'e
770
0
0
811
1,817
358
0
0
1,817
11,198
0
L
Neith
1,815
1,171
0
134
2,462
632
0
893
1,569
0
8,929
W
Baron Samedi
Tededs
Baron Samedi
827
75
107
350
799
251
802
88
711
11,986
0
L
Nemesis
Tozim444
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
1,881
294
136
402
2,644
882
168
0
2,594
10,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,465
Gold Earned
16,960
133
Minions Killed
81
0
Camps Cleared
0
561,883
Distance Traveled
423,006
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,358
726
39
7
0
115,866
0
L
Bellona
3,227
538
5
1
0
112,867
0
L
Ares
3,889
648
33
6
0
113,575
0
W
Sun Wukong
4,083
681
31
5
0
106,350
0
W
Jing Wei
4,253
709
20
3
0
103,137
0
L
Chang'e
3,832
639
22
4
0
84,730
0
L
Neith
3,321
554
21
4
0
111,834
0
W
Baron Samedi
3,959
660
26
4
0
109,883
2
L
Nemesis
2,691
449
0
0
0
0
0
W
Cthulhu
3,812
635
17
3
0
126,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role