Player Matchup

Danzaburou
Danzaburou
IsJustJeremy
Danzaburou
Level 128
God Stats
2W - 0L
1,904 SR
Queue Stats
309W - 232L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
UniversalAugury
Ah Puch
Level 125
God Stats
8W - 8L
1,543 SR
Queue Stats
346W - 303L
1,541 Elo+
Party 1
Terra
Terra
autumnwindjay
Terra
Level 151
God Stats
21W - 8L
1,617 SR
Queue Stats
512W - 442L
1,568 Elo+
Party 1
Team Averages
Level 135
1,688 SR
1,548 Elo+

VS

Team Averages
Level 114
1,418 SR
1,537 Elo+
Hercules
Hercules
KillersRaw1
Hercules
Level 122
God Stats
0W - 1L
1,193 SR
Queue Stats
17W - 14L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
Radical Larry69
Nu Wa
Level 83
God Stats
2W - 1L
1,561 SR
Queue Stats
14W - 12L
1,539 Elo+
Party 2
Kali
Kali
huroncin456
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IsJustJeremy
Danzaburou
13
2 / 3 / 12
9,852
657
10,025
9,433
3,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
10 / 0 / 5
11,117
741
15,437
7,435
2,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 0 / 12
10,492
699
7,048
11,645
13,243
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KillersRaw1
Hercules
11
1 / 5 / 2
8,479
565
5,852
16,830
13,075
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 7 / 0
8,884
592
7,771
10,235
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 2
8,393
560
5,264
12,245
4,841
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IsJustJeremy
Danzaburou
2
3
12
2.67
L
Hercules
KillersRaw1
Hercules
1
5
2
0.4
L
2
7
0
0.29
W
10
0
5
12.5
W
5
0
12
11
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
18,887
28,513
Taken
39,310
19,387
Mitigated
20,914
9,859
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IsJustJeremy
Danzaburou
10,025
5,528
0
1,760
9,433
3,544
646
1,809
7,624
0
44,306
L
Hercules
KillersRaw1
Hercules
5,852
1,629
564
3,484
16,830
13,075
0
9,941
6,587
0
17,465
L
7,771
2,112
515
933
10,235
2,998
0
6,860
3,275
38,150
0
W
15,437
876
0
1,470
7,435
2,600
154
2,141
5,294
48,226
0
W
7,048
2,176
2,576
4,053
11,645
13,243
90
3,932
7,713
30,551
0
L
5,264
1,939
0
2,287
12,245
4,841
0
5,307
6,812
0
38,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
25,756
162
Minions Killed
146
0
Camps Cleared
0
800,532
Distance Traveled
729,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,852
657
61
4
0
250,770
1
L
Hercules
8,479
565
24
2
0
245,715
4
L
Nu Wa
8,884
592
66
4
0
203,740
0
W
Ah Puch
11,117
741
69
5
0
284,740
3
W
Terra
10,492
699
32
2
0
265,022
2
L
Kali
8,393
560
56
4
0
280,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role