Player Matchup

Freya
Freya
K3tchup5auce
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 240L
1,338 Elo+
Party 1
Jing Wei
Jing Wei
ThatBittybum
Jing Wei
Level 24
God Stats
5W - 5L
1,622 SR
Queue Stats
80W - 89L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
kimchii jr
Cthulhu
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
96W - 110L
1,289 Elo+
Solo
Team Averages
Level 33
1,470 SR
1,316 Elo+

VS

Team Averages
Level 61
1,583 SR
1,493 Elo+
Zeus
Zeus
DANBO1999
Zeus
Level 127
God Stats
50W - 21L
1,669 SR
Queue Stats
112W - 80L
1,551 Elo+
Party 2
Sobek
Sobek
PassThatPurp222
Sobek
Level 27
God Stats
25W - 15L
1,560 SR
Queue Stats
66W - 46L
1,516 Elo+
Party 2
Chaac
Chaac
shhhimyodad
Chaac
Level 29
God Stats
18W - 17L
1,521 SR
Queue Stats
83W - 82L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 2
15,328
494
5,029
27,538
14,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
ThatBittybum
Jing Wei
20
7 / 12 / 1
18,273
589
27,047
32,872
13,688
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
kimchii jr
Cthulhu
20
0 / 7 / 8
16,868
544
30,069
55,311
45,965
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
24 / 2 / 3
22,054
711
75,963
29,362
13,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 15
18,312
591
8,549
24,443
35,691
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 21
18,385
593
18,651
35,337
42,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
27
27
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
24
2
3
12.75
L
1
8
2
0.25
W
1
2
15
4.25
L
Jing Wei
ThatBittybum
Jing Wei
7
12
1
0.63
L
Cthulhu
kimchii jr
Cthulhu
0
7
8
0.57
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,145
Damage
103,163
115,721
Taken
89,142
74,251
Mitigated
91,866
31,424
Healing
46,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
75,963
4,737
1,052
17,740
29,362
13,358
1,789
12,737
16,050
247,937
0
L
5,029
1,307
710
8,552
27,538
14,598
0
20,072
7,316
40,346
0
W
8,549
658
1,419
9,932
24,443
35,691
281
10,579
13,114
30,478
0
L
Jing Wei
ThatBittybum
Jing Wei
27,047
22,293
303
2,248
32,872
13,688
67
24,654
8,043
0
70,455
L
Cthulhu
kimchii jr
Cthulhu
30,069
1,068
523
19,088
55,311
45,965
0
40,000
14,750
138,737
0
W
18,651
1,638
0
16,155
35,337
42,817
937
10,222
24,454
0
65,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,469
Gold Earned
58,751
271
Minions Killed
327
0
Camps Cleared
0
1,648,186
Distance Traveled
1,614,863
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
22,054
711
243
8
0
503,409
4
L
Freya
15,328
494
55
2
0
503,175
1
W
Sobek
18,312
591
24
1
0
539,107
1
L
Jing Wei
18,273
589
75
2
0
531,202
4
L
Cthulhu
16,868
544
141
5
0
613,809
2
W
Chaac
18,385
593
60
2
0
572,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role