Player Matchup

Ra
Ra
Birch
Ra
Level 144
God Stats
2W - 0L
1,713 SR
Queue Stats
27W - 13L
1,693 Elo+
Party 2
Ullr
Ullr
EARFQUAKE
Ullr
Level 69
God Stats
1W - 1L
1,422 SR
Queue Stats
17W - 6L
1,721 Elo+
Party 2
Achilles
Achilles
JaySaladJay
Achilles
Level 48
God Stats
1W - 0L
1,462 SR
Queue Stats
6W - 3L
1,590 Elo+
Party 2
Fafnir
Fafnir
Soapia
Fafnir
Level 66
God Stats
3W - 0L
1,635 SR
Queue Stats
9W - 4L
1,666 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,668 Elo+

VS

Team Averages
Level 58
1,553 SR
1,597 Elo+
Anhur
Anhur
JudgeJoint
Anhur
Level 63
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
SomeSweetHole
Khepri
Level 53
God Stats
0W - 1L
1,396 SR
Queue Stats
4W - 2L
1,920 Elo+
Party 1
Cthulhu
Cthulhu
sasquachy
Cthulhu
Level 39
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 1
Izanami
Izanami
slamdunkmuhjunk
Izanami
Level 78
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
8 / 1 / 11
12,057
927
14,082
8,235
3,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
18
10 / 2 / 4
11,684
899
15,715
9,450
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
JaySaladJay
Achilles
16
6 / 1 / 10
10,789
830
8,108
8,491
9,079
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Soapia
Fafnir
15
0 / 0 / 17
11,093
853
4,234
11,650
17,162
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 6 / 2
8,215
632
4,148
11,124
3,967
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 1
8,978
691
4,642
13,905
15,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
sasquachy
Cthulhu
15
2 / 5 / 0
9,741
749
7,097
13,412
11,232
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
1 / 7 / 2
9,810
755
6,156
12,076
4,412
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
24
Kills
4
4
Deaths
24
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
8
1
11
13.5
W
Ullr
10
2
4
6
W
Achilles
JaySaladJay
Achilles
6
1
10
11
L
Anhur
0
6
2
0.17
W
Fafnir
Soapia
Fafnir
0
0
17
8.5
L
1
6
1
0.25
L
Cthulhu
sasquachy
Cthulhu
2
5
0
0.4
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
22,043
37,826
Taken
50,517
34,007
Mitigated
35,571
16,614
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,082
1,713
4,620
3,053
8,235
3,696
1,708
3,378
4,857
59,774
0
W
Ullr
15,715
6,034
0
367
9,450
4,070
3,686
3,178
6,272
0
55,373
W
Achilles
JaySaladJay
Achilles
8,108
1,962
799
3,351
8,491
9,079
1,343
2,861
5,630
0
22,025
L
Anhur
4,148
1,227
0
788
11,124
3,967
390
2,868
8,108
0
12,276
W
Fafnir
Soapia
Fafnir
4,234
1,089
1,305
3,119
11,650
17,162
576
2,859
8,791
13,497
0
L
4,642
266
0
320
13,905
15,960
0
5,985
7,745
19,555
0
L
Cthulhu
sasquachy
Cthulhu
7,097
64
668
733
13,412
11,232
217
4,765
8,532
29,867
0
L
6,156
4,203
0
1,182
12,076
4,412
476
5,253
6,773
0
42,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
36,744
228
Minions Killed
163
11
Camps Cleared
8
999,236
Distance Traveled
777,804
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,057
927
100
8
4
272,901
4
W
Ullr
11,684
899
84
6
4
227,132
0
W
Achilles
10,789
830
30
2
2
261,145
2
L
Anhur
8,215
632
31
2
2
177,893
0
W
Fafnir
11,093
853
14
1
1
238,058
0
L
Khepri
8,978
691
20
2
1
213,632
1
L
Cthulhu
9,741
749
36
3
1
212,654
0
L
Izanami
9,810
755
76
6
4
173,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role