Player Matchup

Baron Samedi
Baron Samedi
Cloveis
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 1
Ares
Ares
DPoz0517
Ares
Level 27
God Stats
4W - 6L
1,498 SR
Queue Stats
191W - 211L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
Dodea
Danzaburou
Level 104
God Stats
1W - 2L
1,353 SR
Queue Stats
11W - 18L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Treyvik
Cthulhu
Level 7
God Stats
5W - 5L
1,640 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 1
Mercury
Mercury
iGUXXIGANGi
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 133L
1,423 Elo+
Party 1
Team Averages
Level 34
1,498 SR
1,380 Elo+

VS

Team Averages
Level 35
1,567 SR
1,503 Elo+
Hercules
Hercules
BigDaddyJBone
Hercules
Level 17
God Stats
5W - 1L
1,611 SR
Queue Stats
7W - 4L
1,489 Elo+
Solo
Scylla
Scylla
OscarLOGIA
Scylla
Level 29
God Stats
25W - 11L
1,589 SR
Queue Stats
95W - 64L
1,691 Elo+
Solo
Janus
Janus
RykuuPC
Janus
Level 17
God Stats
3W - 1L
1,445 SR
Queue Stats
9W - 7L
1,462 Elo+
Solo
Neith
Neith
Yourmaagayy101
Neith
Level 5
God Stats
5W - 7L
1,473 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 2
Fenrir
Fenrir
dvillarreal21
Fenrir
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
39W - 31L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cloveis
Baron Samedi
17
0 / 7 / 4
11,163
797
2,771
12,597
5,354
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
20
3 / 6 / 20
14,784
1,056
11,113
26,570
38,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Dodea
Danzaburou
20
22 / 16 / 9
19,217
1,373
54,984
35,922
21,440
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Treyvik
Cthulhu
20
4 / 7 / 15
14,783
1,056
17,697
30,618
25,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
iGUXXIGANGi
Mercury
20
6 / 9 / 12
14,554
1,040
12,585
22,531
9,558
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDaddyJBone
Hercules
20
10 / 3 / 21
16,672
1,191
29,972
30,724
34,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
OscarLOGIA
Scylla
20
11 / 3 / 16
16,348
1,168
27,756
12,403
4,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
RykuuPC
Janus
20
5 / 9 / 15
13,782
984
16,796
17,717
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 12 / 22
14,649
1,046
20,791
20,948
8,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 8 / 19
16,143
1,153
21,745
23,867
10,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
137
35
Kills
44
45
Deaths
35
60
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigDaddyJBone
Hercules
10
3
21
6.83
L
Baron Samedi
Cloveis
Baron Samedi
0
7
4
0.29
L
Ares
3
6
20
2.17
L
Danzaburou
Dodea
Danzaburou
22
16
9
1.66
W
Scylla
OscarLOGIA
Scylla
11
3
16
6.33
W
Janus
RykuuPC
Janus
5
9
15
1.39
L
Cthulhu
Treyvik
Cthulhu
4
7
15
1.64
W
6
12
22
1.42
W
12
8
19
2.69
L
Mercury
iGUXXIGANGi
Mercury
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,150
Damage
117,060
128,238
Taken
105,659
99,964
Mitigated
64,923
18,582
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigDaddyJBone
Hercules
29,972
15,827
318
8,929
30,724
34,690
0
9,845
20,879
0
45,090
L
Baron Samedi
Cloveis
Baron Samedi
2,771
1,627
0
300
12,597
5,354
0
3,639
8,958
8,478
0
L
Ares
11,113
910
183
1,410
26,570
38,469
0
11,237
15,333
31,578
0
L
Danzaburou
Dodea
Danzaburou
54,984
43,400
0
7,890
35,922
21,440
0
10,973
24,949
0
69,194
W
Scylla
OscarLOGIA
Scylla
27,756
3,642
0
0
12,403
4,582
0
2,091
10,312
55,776
0
W
Janus
RykuuPC
Janus
16,796
2,133
212
957
17,717
5,970
0
5,927
11,790
38,186
0
L
Cthulhu
Treyvik
Cthulhu
17,697
1,763
907
6,961
30,618
25,143
0
11,534
19,084
60,508
0
W
20,791
13,487
121
1,768
20,948
8,917
0
8,951
11,997
0
34,794
W
21,745
9,298
255
2,330
23,867
10,764
0
4,767
19,100
0
45,810
L
Mercury
iGUXXIGANGi
Mercury
12,585
3,579
0
931
22,531
9,558
0
7,169
15,362
0
31,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,501
Gold Earned
77,594
196
Minions Killed
223
8
Camps Cleared
5
1,153,277
Distance Traveled
1,158,374
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,672
1,191
31
2
0
284,814
0
L
Baron Samedi
11,163
797
7
1
0
112,172
0
L
Ares
14,784
1,056
13
1
0
219,401
1
L
Danzaburou
19,217
1,373
22
2
5
244,305
0
W
Scylla
16,348
1,168
68
5
0
239,529
0
W
Janus
13,782
984
44
3
2
204,870
0
L
Cthulhu
14,783
1,056
116
8
0
254,391
0
W
Neith
14,649
1,046
17
1
0
191,679
0
W
Fenrir
16,143
1,153
63
5
3
237,482
0
L
Mercury
14,554
1,040
38
3
3
323,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role