Player Matchup

Medusa
Medusa
Captain Aizen
Medusa
Level 105
God Stats
10W - 7L
1,614 SR
Queue Stats
94W - 102L
1,511 Elo+
Party 1
Fenrir
Fenrir
Kitni
Fenrir
Level 109
God Stats
1W - 1L
1,490 SR
Queue Stats
64W - 72L
1,500 Elo+
Party 1
Discordia
Discordia
SenjuSho
Discordia
Level 106
God Stats
12W - 9L
1,653 SR
Queue Stats
75W - 72L
1,438 Elo+
Party 1
Team Averages
Level 107
1,585 SR
1,483 Elo+

VS

Team Averages
Level 106
1,390 SR
1,406 Elo+
Nemesis
Nemesis
Rikusway2dawn
Nemesis
Level 124
God Stats
1W - 3L
1,435 SR
Queue Stats
152W - 164L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
kaidan_ghost
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
omear101
Aphrodite
Level 85
God Stats
0W - 1L
1,236 SR
Queue Stats
16W - 29L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
12,952
720
17,240
11,737
4,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Kitni
Fenrir
17
14 / 6 / 6
14,205
789
21,332
18,502
10,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SenjuSho
Discordia
14
1 / 5 / 13
11,328
629
12,769
10,685
3,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
8 / 6 / 3
12,609
701
12,779
25,751
12,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
kaidan_ghost
Jormungandr
14
3 / 8 / 5
11,689
649
6,702
19,455
17,953
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
omear101
Aphrodite
14
3 / 7 / 8
11,316
629
8,067
21,446
7,636
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
21
Kills
14
14
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Fenrir
Kitni
Fenrir
14
6
6
2.83
L
Nemesis
8
6
3
1.58
W
Discordia
SenjuSho
Discordia
1
5
13
1.5
L
Jormungandr
kaidan_ghost
Jormungandr
3
8
5
0.69
L
Aphrodite
omear101
Aphrodite
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
27,548
40,924
Taken
66,652
17,993
Mitigated
37,703
7,462
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,240
8,374
0
2,056
11,737
4,401
1,950
2,995
8,742
0
99,230
W
Fenrir
Kitni
Fenrir
21,332
5,634
0
4,434
18,502
10,323
935
8,183
10,319
0
55,569
L
Nemesis
12,779
5,858
0
2,861
25,751
12,114
315
4,174
21,577
0
43,707
W
Discordia
SenjuSho
Discordia
12,769
814
0
972
10,685
3,269
686
3,748
6,937
31,900
0
L
Jormungandr
kaidan_ghost
Jormungandr
6,702
1,948
0
0
19,455
17,953
178
4,065
15,390
34,054
0
L
Aphrodite
omear101
Aphrodite
8,067
172
10,240
10,703
21,446
7,636
56
4,660
16,786
36,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
35,614
195
Minions Killed
124
0
Camps Cleared
0
855,077
Distance Traveled
919,721
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,952
720
94
5
0
306,552
0
W
Fenrir
14,205
789
51
3
0
296,417
0
L
Nemesis
12,609
701
47
3
0
347,960
5
W
Discordia
11,328
629
50
3
0
252,108
0
L
Jormungandr
11,689
649
30
2
0
258,891
0
L
Aphrodite
11,316
629
47
3
0
312,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role