Player Matchup

Fenrir
Fenrir
AMR AYAD
Fenrir
Level 7
God Stats
1W - 3L
1,110 SR
Queue Stats
1W - 5L
1,049 Elo+
Solo
Thor
Thor
Esparada
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
958 Elo+
Party 1
Amaterasu
Amaterasu
Naectos
Amaterasu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
958 Elo+
Party 1
Sol
Sol
RyanLovesRice
Sol
Level 26
God Stats
49W - 29L
1,474 SR
Queue Stats
78W - 65L
1,154 Elo+
Solo
Olorun
Olorun
savvasxntzz
Olorun
Level 8
God Stats
1W - 0L
1,199 SR
Queue Stats
3W - 5L
1,162 Elo+
Solo
Team Averages
Level 10
1,357 SR
1,056 Elo+

VS

Team Averages
Level 13
1,347 SR
1,085 Elo+
Da Ji
Da Ji
Mimicoeur
Da Ji
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 5L
1,137 Elo+
Party 2
Mercury
Mercury
NGA Small
Mercury
Level 25
God Stats
3W - 2L
1,613 SR
Queue Stats
29W - 34L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spiderpro12
Tsukuyomi
Level 6
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 11L
835 Elo+
Party 2
Jormungandr
Jormungandr
djomath
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 58L
1,107 Elo+
Solo
Bakasura
Bakasura
riderdelamort
Bakasura
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 7L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMR AYAD
Fenrir
8
0 / 2 / 2
5,261
478
1,113
4,537
1,358
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
2 / 1 / 0
6,088
553
1,606
3,656
1,176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Naectos
Amaterasu
10
3 / 2 / 2
6,202
564
2,407
3,194
1,604
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 3 / 2
6,811
619
4,226
7,959
2,060
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
9
5 / 5 / 3
6,401
582
6,983
6,689
1,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mimicoeur
Da Ji
4
0 / 4 / 4
4,291
390
499
4,767
1,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
NGA Small
Mercury
9
6 / 3 / 1
6,028
548
4,635
7,676
2,313
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Spiderpro12
Tsukuyomi
7
4 / 4 / 2
5,488
499
2,381
6,023
1,637
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
djomath
Jormungandr
6
0 / 3 / 1
4,255
387
743
5,315
1,708
Bakasura
riderdelamort
Bakasura
5
2 / 3 / 3
4,477
407
636
3,602
884
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
15
Kills
12
13
Deaths
17
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AMR AYAD
Fenrir
0
2
2
0.5
W
Thor
2
1
0
2
L
Da Ji
Mimicoeur
Da Ji
0
4
4
0.5
L
Mercury
NGA Small
Mercury
6
3
1
2.17
W
Amaterasu
Naectos
Amaterasu
3
2
2
2
W
5
3
2
2
L
Tsukuyomi
Spiderpro12
Tsukuyomi
4
4
2
1.25
L
Jormungandr
djomath
Jormungandr
0
3
1
0.17
L
Bakasura
riderdelamort
Bakasura
2
3
3
1.17
W
Olorun
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
8,894
26,035
Taken
27,383
7,963
Mitigated
7,906
6,129
Healing
910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AMR AYAD
Fenrir
1,113
521
0
0
4,537
1,358
0
69
4,468
0
5,343
W
Thor
1,606
907
0
0
3,656
1,176
924
211
3,445
0
16,800
L
Da Ji
Mimicoeur
Da Ji
499
409
0
0
4,767
1,364
0
2,585
2,157
0
1,358
L
Mercury
NGA Small
Mercury
4,635
2,571
0
853
7,676
2,313
0
3,753
3,923
0
18,666
W
Amaterasu
Naectos
Amaterasu
2,407
814
0
401
3,194
1,604
702
96
3,098
0
12,853
W
4,226
2,581
0
3,605
7,959
2,060
912
193
7,766
40,746
0
L
Tsukuyomi
Spiderpro12
Tsukuyomi
2,381
987
0
57
6,023
1,637
144
1,821
4,127
0
7,992
L
Jormungandr
djomath
Jormungandr
743
292
0
0
5,315
1,708
0
2,214
3,051
4,466
0
L
Bakasura
riderdelamort
Bakasura
636
636
0
0
3,602
884
0
836
2,766
0
2,809
W
Olorun
6,983
4,465
106
2,017
6,689
1,765
1,100
174
6,515
25,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
24,539
192
Minions Killed
39
0
Camps Cleared
0
932,239
Distance Traveled
935,020
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,261
478
10
1
0
209,479
1
W
Thor
6,088
553
37
3
0
197,428
0
L
Da Ji
4,291
390
0
0
0
176,584
0
L
Mercury
6,028
548
23
2
0
229,194
0
W
Amaterasu
6,202
564
37
3
0
178,714
0
W
Sol
6,811
619
70
6
0
178,191
3
L
Tsukuyomi
5,488
499
5
0
0
188,025
1
L
Jormungandr
4,255
387
5
0
0
182,521
0
L
Bakasura
4,477
407
6
1
0
158,696
0
W
Olorun
6,401
582
38
3
0
168,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role