Player Matchup

Kuzenbo
Kuzenbo
Bandit Karl
Kuzenbo
Level 43
God Stats
19W - 11L
1,512 SR
Queue Stats
232W - 195L
1,383 Elo+
Party 1
Chaac
Chaac
TribeSlapAh03
Chaac
Level 25
God Stats
42W - 35L
1,651 SR
Queue Stats
120W - 98L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
WTE V1b3
Heimdallr
Level 100
God Stats
34W - 22L
1,573 SR
Queue Stats
243W - 233L
1,478 Elo+
Party 1
Team Averages
Level 56
1,578 SR
1,424 Elo+

VS

Team Averages
Level 47
1,528 SR
1,189 Elo+
Kukulkan
Kukulkan
Kamireikison009
Kukulkan
Level 26
God Stats
9W - 7L
1,486 SR
Queue Stats
77W - 88L
1,271 Elo+
Party 2
Bacchus
Bacchus
babbbyb0yy1234
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
966 Elo+
Solo
Bastet
Bastet
xRIGZx
Bastet
Level 109
God Stats
18W - 11L
1,598 SR
Queue Stats
687W - 709L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bandit Karl
Kuzenbo
16
2 / 2 / 10
14,658
637
5,695
20,569
33,507
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 6 / 14
14,389
626
12,728
31,098
35,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
WTE V1b3
Heimdallr
20
17 / 7 / 4
17,764
772
41,500
23,872
9,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 5 / 4
15,508
674
25,446
23,038
10,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 4
12,554
546
295
22,922
21,569
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
xRIGZx
Bastet
18
6 / 9 / 7
15,435
671
23,619
23,105
8,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
14
15
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bandit Karl
Kuzenbo
2
2
10
3.5
L
Kukulkan
8
5
4
2
W
2
6
14
1.5
W
Heimdallr
WTE V1b3
Heimdallr
17
7
4
2.71
L
0
7
4
0.29
L
Bastet
xRIGZx
Bastet
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,923
Damage
49,360
75,539
Taken
69,065
78,701
Mitigated
40,383
16,576
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bandit Karl
Kuzenbo
5,695
1,715
880
1,452
20,569
33,507
646
7,406
13,163
17,744
0
L
Kukulkan
25,446
1,271
893
9,118
23,038
10,183
487
2,393
20,445
105,158
0
W
12,728
2,327
0
11,728
31,098
35,971
1,406
10,916
18,454
0
59,051
W
Heimdallr
WTE V1b3
Heimdallr
41,500
29,208
0
2,516
23,872
9,223
2,101
7,457
14,814
0
125,549
L
295
27
0
0
22,922
21,569
0
1,528
21,097
5,817
0
L
Bastet
xRIGZx
Bastet
23,619
3,617
361
1,241
23,105
8,631
9
1,792
20,984
0
51,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
43,497
241
Minions Killed
193
0
Camps Cleared
0
1,185,520
Distance Traveled
1,120,529
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,658
637
18
1
0
435,130
0
L
Kukulkan
15,508
674
145
6
0
393,446
2
W
Chaac
14,389
626
63
3
0
402,614
0
W
Heimdallr
17,764
772
160
7
0
347,776
1
L
Bacchus
12,554
546
4
0
0
282,923
1
L
Bastet
15,435
671
44
2
0
444,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role