Player Matchup

Ymir
Ymir
WeakenedPuppy12
Ymir
Level 60
God Stats
149W - 95L
1,540 SR
Queue Stats
401W - 428L
1,393 Elo+
Party 1
Cupid
Cupid
YellowLord
Cupid
Level 29
God Stats
15W - 7L
1,645 SR
Queue Stats
195W - 141L
1,524 Elo+
Party 1
Zeus
Zeus
hajdinakcruz
Zeus
Level 58
God Stats
31W - 25L
1,449 SR
Queue Stats
380W - 413L
1,392 Elo+
Party 1
Team Averages
Level 49
1,545 SR
1,436 Elo+

VS

Team Averages
Level 33
1,459 SR
1,285 Elo+
He Bo
He Bo
DualProd_Flo
He Bo
Level 31
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 13L
1,013 Elo+
Party 2
Fenrir
Fenrir
Nyrox-II
Fenrir
Level 24
God Stats
21W - 11L
1,709 SR
Queue Stats
76W - 65L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Wimei
Heimdallr
Level 44
God Stats
19W - 40L
1,357 SR
Queue Stats
162W - 204L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 17
10,040
837
6,944
9,844
7,128
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
14
14 / 1 / 5
10,630
886
14,026
7,603
2,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 10
9,010
751
5,353
4,333
1,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
8,265
689
3,833
9,337
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Nyrox-II
Fenrir
10
0 / 4 / 2
7,211
601
2,558
12,662
9,323
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Wimei
Heimdallr
10
0 / 8 / 1
7,008
584
6,123
12,994
4,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
2
2
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Fenrir
Nyrox-II
Fenrir
0
4
2
0.25
W
2
0
17
10.5
L
Heimdallr
Wimei
Heimdallr
0
8
1
0.06
W
Cupid
14
1
5
16.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
12,514
21,780
Taken
34,993
11,574
Mitigated
17,825
6,669
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
713
342
342
9,337
3,639
72
3,674
5,663
15,320
0
L
Fenrir
Nyrox-II
Fenrir
2,558
628
0
3,265
12,662
9,323
32
4,852
7,810
0
14,429
W
6,944
1,094
0
3,743
9,844
7,128
132
2,106
7,738
25,097
0
L
Heimdallr
Wimei
Heimdallr
6,123
2,037
564
1,947
12,994
4,863
121
3,843
9,151
0
30,657
W
Cupid
14,026
7,490
249
1,848
7,603
2,950
1,559
1,445
6,158
0
55,500
W
5,353
264
0
829
4,333
1,496
751
898
3,435
35,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
22,484
159
Minions Killed
80
0
Camps Cleared
0
751,921
Distance Traveled
566,949
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,265
689
17
1
0
176,871
1
L
Fenrir
7,211
601
22
2
0
222,452
3
W
Ymir
10,040
837
24
2
0
282,729
0
L
Heimdallr
7,008
584
41
3
0
167,626
3
W
Cupid
10,630
886
69
6
0
243,704
1
W
Zeus
9,010
751
66
6
0
225,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role