Player Matchup

Arachne
Arachne
GrayGron1647
Arachne
Level 17
God Stats
4W - 5L
1,683 SR
Queue Stats
106W - 97L
1,373 Elo+
Solo
Medusa
Medusa
Pawlik17
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
QuiLetoKyja
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 87L
1,189 Elo+
Solo
Discordia
Discordia
Tdoggo
Discordia
Level 17
God Stats
44W - 46L
1,493 SR
Queue Stats
85W - 93L
1,453 Elo+
Solo
Fafnir
Fafnir
sh1208nutellalik
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,403 Elo+

VS

Team Averages
Level 15
1,575 SR
1,215 Elo+
Cthulhu
Cthulhu
GannyMan92
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,173 Elo+
Solo
Ullr
Ullr
KJamesXMars
Ullr
Level 24
God Stats
114W - 61L
1,617 SR
Queue Stats
162W - 106L
1,551 Elo+
Solo
Artemis
Artemis
LaurentOM1972
Artemis
Level 28
God Stats
4W - 2L
1,549 SR
Queue Stats
49W - 52L
1,328 Elo+
Solo
Thor
Thor
atalio51
Thor
Level 6
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 8L
977 Elo+
Party 1
Kukulkan
Kukulkan
volca311
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrayGron1647
Arachne
18
17 / 7 / 3
14,630
1,463
20,809
21,104
7,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Pawlik17
Medusa
14
0 / 8 / 4
8,673
867
1,711
12,958
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
QuiLetoKyja
King Arthur
17
0 / 7 / 11
9,967
997
2,797
17,843
16,817
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Tdoggo
Discordia
16
0 / 6 / 6
9,687
969
8,157
9,796
2,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 9
10,845
1,085
10,607
23,456
17,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

73

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GannyMan92
Cthulhu
16
2 / 6 / 12
9,642
964
7,714
16,135
11,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
25 / 3 / 7
15,610
1,561
34,247
9,496
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
19
6 / 4 / 19
12,318
1,232
15,622
7,425
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
18
3 / 2 / 14
11,004
1,100
8,570
8,387
3,068
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
volca311
Kukulkan
17
1 / 5 / 13
10,139
1,014
6,663
8,515
3,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
20
Kills
37
37
Deaths
20
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GannyMan92
Cthulhu
2
6
12
1.33
L
Arachne
GrayGron1647
Arachne
17
7
3
2.64
W
25
3
7
9.5
W
Artemis
6
4
19
3.88
L
Medusa
Pawlik17
Medusa
0
8
4
0.25
L
King Arthur
QuiLetoKyja
King Arthur
0
7
11
0.79
L
Discordia
Tdoggo
Discordia
0
6
6
0.5
W
Thor
3
2
14
5
L
3
9
9
0.83
W
Kukulkan
volca311
Kukulkan
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,081
Damage
72,816
85,157
Taken
49,958
48,124
Mitigated
24,480
7,062
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GannyMan92
Cthulhu
7,714
873
0
0
16,135
11,233
0
6,619
9,516
20,987
0
L
Arachne
GrayGron1647
Arachne
20,809
18,021
0
3,880
21,104
7,802
0
2,513
18,591
0
44,530
W
34,247
15,720
0
2,924
9,496
4,166
0
3,709
5,787
0
58,007
W
Artemis
15,622
9,729
0
0
7,425
2,802
0
3,018
4,407
0
39,562
L
Medusa
Pawlik17
Medusa
1,711
623
0
0
12,958
3,588
0
2,329
10,629
0
7,030
L
King Arthur
QuiLetoKyja
King Arthur
2,797
518
0
0
17,843
16,817
0
5,505
12,338
0
12,321
L
Discordia
Tdoggo
Discordia
8,157
129
0
0
9,796
2,790
0
1,333
8,463
31,039
0
W
Thor
8,570
2,328
0
0
8,387
3,068
0
3,280
5,107
0
21,317
L
10,607
4,465
0
3,182
23,456
17,127
0
2,697
20,759
22,057
0
W
Kukulkan
volca311
Kukulkan
6,663
2,291
0
0
8,515
3,211
0
2,138
6,377
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
58,713
126
Minions Killed
206
4
Camps Cleared
8
837,909
Distance Traveled
843,821
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,642
964
22
2
0
149,874
2
L
Arachne
14,630
1,463
45
5
1
192,267
0
W
Ullr
15,610
1,561
61
6
4
184,111
0
W
Artemis
12,318
1,232
51
5
3
163,491
3
L
Medusa
8,673
867
7
1
0
149,956
1
L
King Arthur
9,967
997
13
1
0
157,620
0
L
Discordia
9,687
969
36
4
3
159,391
0
W
Thor
11,004
1,100
44
4
1
198,109
0
L
Fafnir
10,845
1,085
25
3
0
178,675
1
W
Kukulkan
10,139
1,014
28
3
0
148,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role