Player Matchup

Khepri
Khepri
PremierJagerMain
Khepri
Level 143
God Stats
8W - 2L
1,726 SR
Queue Stats
28W - 23L
1,635 Elo+
Party 2
Chang'e
Chang'e
RCG33
Chang'e
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,805 Elo+
Party 2
Jing Wei
Jing Wei
tucupi
Jing Wei
Level 144
God Stats
1W - 2L
1,786 SR
Queue Stats
32W - 23L
1,654 Elo+
Party 2
Team Averages
Level 97
1,671 SR
1,698 Elo+

VS

Team Averages
Level 94
1,755 SR
1,584 Elo+
Cthulhu
Cthulhu
R3cruitMain3717
Cthulhu
Level 5
God Stats
2W - 1L
1,907 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 1
Merlin
Merlin
aldo96
Merlin
Level 141
God Stats
43W - 36L
1,585 SR
Queue Stats
154W - 153L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
xMADxCupCakex
Danzaburou
Level 137
God Stats
2W - 1L
1,774 SR
Queue Stats
87W - 78L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
11,223
660
4,608
16,753
24,322
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
RCG33
Chang'e
15
3 / 2 / 6
10,484
617
6,809
10,802
4,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
tucupi
Jing Wei
16
9 / 4 / 3
12,136
714
24,783
16,338
6,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
11,802
694
9,806
22,339
17,181
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
aldo96
Merlin
14
2 / 4 / 3
10,339
608
10,669
8,728
3,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xMADxCupCakex
Danzaburou
12
1 / 4 / 5
10,434
614
12,836
11,413
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
7
7
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
4
5
3
1.1
W
Chang'e
RCG33
Chang'e
3
2
6
3
L
Merlin
aldo96
Merlin
2
4
3
0.88
W
Jing Wei
tucupi
Jing Wei
9
4
3
2.63
L
Danzaburou
xMADxCupCakex
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
33,311
43,893
Taken
42,480
34,684
Mitigated
24,312
16,906
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,608
555
0
583
16,753
24,322
0
6,691
10,062
15,147
0
L
9,806
157
217
4,654
22,339
17,181
0
6,663
15,404
34,584
0
W
Chang'e
RCG33
Chang'e
6,809
768
7,841
5,336
10,802
4,035
315
5,941
4,861
26,896
0
L
Merlin
aldo96
Merlin
10,669
665
0
1,130
8,728
3,165
365
2,306
6,422
48,594
0
W
Jing Wei
tucupi
Jing Wei
24,783
12,976
0
3,146
16,338
6,327
2,578
8,039
8,299
0
88,790
L
Danzaburou
xMADxCupCakex
Danzaburou
12,836
5,589
0
1,609
11,413
3,966
0
2,269
9,144
0
39,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
32,575
161
Minions Killed
186
0
Camps Cleared
0
934,307
Distance Traveled
865,222
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,223
660
25
1
0
307,988
1
L
Cthulhu
11,802
694
42
2
0
310,431
4
W
Chang'e
10,484
617
33
2
0
313,665
4
L
Merlin
10,339
608
71
4
0
266,026
2
W
Jing Wei
12,136
714
103
6
0
312,654
0
L
Danzaburou
10,434
614
73
4
0
288,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role