Player Matchup

Medusa
Medusa
Gon1571
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,549 Elo+
Solo
Jing Wei
Jing Wei
Jeffoam
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 92L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Lego_Maniac_2020
Cthulhu
Level 29
God Stats
48W - 53L
1,538 SR
Queue Stats
87W - 101L
1,495 Elo+
Solo
Olorun
Olorun
VoicingScarab1
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,756 Elo+
Solo
Fafnir
Fafnir
grooth
Fafnir
Level 24
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,556 Elo+

VS

Team Averages
Level 18
1,465 SR
1,490 Elo+
Hel
Hel
MapleCereal
Hel
Level 16
God Stats
8W - 6L
1,495 SR
Queue Stats
13W - 13L
1,469 Elo+
Solo
Fenrir
Fenrir
PaperyPepper115
Fenrir
Level 28
God Stats
2W - 2L
1,416 SR
Queue Stats
66W - 59L
1,429 Elo+
Solo
Hades
Hades
Twan19191
Hades
Level 15
God Stats
3W - 3L
1,439 SR
Queue Stats
14W - 14L
1,543 Elo+
Solo
Skadi
Skadi
jupiixter
Skadi
Level 6
God Stats
1W - 1L
1,212 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Scylla
Scylla
trevoralienarms
Scylla
Level 26
God Stats
5W - 4L
1,765 SR
Queue Stats
99W - 78L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gon1571
Medusa
8
0 / 7 / 1
6,344
334
1,180
8,711
2,216
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Jeffoam
Jing Wei
12
1 / 3 / 1
7,724
407
4,339
8,575
2,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 0
9,232
486
12,424
10,969
9,416
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 11 / 0
7,840
413
3,929
17,704
5,462
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
grooth
Fafnir
6
0 / 3 / 1
5,984
315
543
5,693
3,086
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
9,523
501
1,739
9,824
5,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 2 / 4
11,476
604
10,390
12,818
5,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Twan19191
Hades
15
2 / 1 / 7
9,976
525
4,717
13,969
6,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
jupiixter
Skadi
16
1 / 3 / 5
10,367
546
4,506
8,013
2,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 1 / 2
15,242
802
18,018
8,372
3,649
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
28
28
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gon1571
Medusa
0
7
1
0.07
L
Jing Wei
Jeffoam
Jing Wei
1
3
1
0.5
L
3
4
0
0.75
W
0
1
6
3
W
9
2
4
5.5
W
Hades
Twan19191
Hades
2
1
7
5.5
L
2
11
0
0.18
L
Fafnir
grooth
Fafnir
0
3
1
0.17
W
Skadi
jupiixter
Skadi
1
3
5
1.17
W
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
39,370
51,652
Taken
52,996
22,845
Mitigated
24,727
6,963
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gon1571
Medusa
1,180
445
0
120
8,711
2,216
538
3,120
5,591
0
13,600
L
Jing Wei
Jeffoam
Jing Wei
4,339
3,227
0
2,435
8,575
2,665
254
4,043
4,532
0
36,671
L
12,424
145
0
1,175
10,969
9,416
0
6,110
4,859
57,457
0
W
1,739
427
6,166
6,979
9,824
5,605
1,095
5,291
4,033
22,940
0
W
10,390
1,872
0
4,197
12,818
5,770
1,278
1,128
11,665
0
64,673
W
Hades
Twan19191
Hades
4,717
226
382
5,830
13,969
6,866
3,123
5,188
8,459
49,824
0
L
3,929
1,894
136
2,725
17,704
5,462
120
10,098
7,606
30,562
0
L
Fafnir
grooth
Fafnir
543
203
0
372
5,693
3,086
0
1,103
4,590
2,234
0
W
Skadi
jupiixter
Skadi
4,506
2,577
0
500
8,013
2,837
5,086
2,736
5,252
0
43,180
W
18,018
1,876
268
1,101
8,372
3,649
1,944
1,681
6,691
136,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,124
Gold Earned
56,584
266
Minions Killed
521
0
Camps Cleared
0
1,197,394
Distance Traveled
1,702,533
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,344
334
25
1
0
206,744
0
L
Jing Wei
7,724
407
80
4
0
240,808
3
L
Cthulhu
9,232
486
102
5
0
315,705
0
W
Hel
9,523
501
40
2
0
344,633
2
W
Fenrir
11,476
604
87
5
0
396,920
1
W
Hades
9,976
525
88
5
0
269,969
1
L
Olorun
7,840
413
57
3
0
229,873
2
L
Fafnir
5,984
315
2
0
0
204,264
0
W
Skadi
10,367
546
84
4
0
304,162
0
W
Scylla
15,242
802
222
12
0
386,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role