Player Matchup

Sun Wukong
Sun Wukong
DavidCoffe
Sun Wukong
Level 18
God Stats
7W - 12L
1,509 SR
Queue Stats
30W - 48L
1,249 Elo+
Party 1
Raijin
Raijin
TOXICcro666
Raijin
Level 93
God Stats
0W - 2L
1,452 SR
Queue Stats
54W - 99L
1,249 Elo+
Party 1
Tsukuyomi
Tsukuyomi
toxicPatlidan
Tsukuyomi
Level 24
God Stats
12W - 13L
1,451 SR
Queue Stats
35W - 65L
1,244 Elo+
Party 1
Team Averages
Level 45
1,471 SR
1,247 Elo+

VS

Team Averages
Level 28
1,506 SR
1,430 Elo+
Izanami
Izanami
Adorniez
Izanami
Level 58
God Stats
2W - 1L
1,254 SR
Queue Stats
13W - 25L
1,058 Elo+
Solo
Nox
Nox
OddlyTallDwarf
Nox
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 54L
1,593 Elo+
Party 2
Ymir
Ymir
conaaaaaa
Ymir
Level 7
God Stats
3W - 1L
1,763 SR
Queue Stats
160W - 76L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavidCoffe
Sun Wukong
14
3 / 6 / 7
11,260
662
12,445
17,718
15,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
14
2 / 10 / 7
10,727
631
8,243
15,287
7,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
toxicPatlidan
Tsukuyomi
14
6 / 8 / 1
11,270
663
7,539
16,322
6,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adorniez
Izanami
15
4 / 3 / 16
11,797
694
11,762
10,653
3,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 6 / 11
12,099
712
14,159
10,024
4,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
11 / 2 / 12
12,938
761
13,998
16,446
21,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
11
Kills
24
24
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adorniez
Izanami
4
3
16
4
L
Sun Wukong
DavidCoffe
Sun Wukong
3
6
7
1.08
W
9
6
11
2.42
L
Raijin
2
10
7
0.55
W
Ymir
11
2
12
8.5
L
Tsukuyomi
toxicPatlidan
Tsukuyomi
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
39,919
49,327
Taken
37,123
29,305
Mitigated
29,627
4,102
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adorniez
Izanami
11,762
6,681
749
1,698
10,653
3,476
209
2,447
8,106
0
50,005
L
Sun Wukong
DavidCoffe
Sun Wukong
12,445
2,017
0
2,129
17,718
15,617
0
9,837
7,881
2,091
26,899
W
14,159
733
0
1,241
10,024
4,169
1,638
2,930
6,952
47,265
0
L
Raijin
8,243
461
0
1,089
15,287
7,151
0
9,827
5,460
35,457
0
W
Ymir
13,998
3,149
0
1,648
16,446
21,982
446
3,925
12,101
41,754
0
L
Tsukuyomi
toxicPatlidan
Tsukuyomi
7,539
1,277
0
884
16,322
6,537
51
8,537
7,785
0
40,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
36,834
132
Minions Killed
178
0
Camps Cleared
0
747,460
Distance Traveled
791,581
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,797
694
77
5
0
271,648
1
L
Sun Wukong
11,260
662
33
2
0
249,711
1
W
Nox
12,099
712
58
3
0
239,329
4
L
Raijin
10,727
631
54
3
0
231,334
0
W
Ymir
12,938
761
43
3
0
280,604
2
L
Tsukuyomi
11,270
663
45
3
0
266,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role