Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Demyx22
Baron Samedi
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
MasterOfShytes
Cthulhu
Gold V
Level 129
God Stats
15W - 6L
1,541 SR
Queue Stats
295W - 308L
1,186 MMR
Party 2
Medusa
Medusa
Gold III
Sinlyx
Medusa
Gold III
Level 126
God Stats
42W - 30L
1,605 SR
Queue Stats
96W - 85L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,548 SR
1,395 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,582 SR
1,287 MMR
Hel
Hel
Bronze III
TheNaex
Hel
Bronze III
Level 97
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Vamana
Vamana
Bronze III
YaEstaPillado
Vamana
Bronze III
Level 47
God Stats
0W - 1L
1,886 SR
Queue Stats
0W - 7L
976 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
fumm
Kukulkan
Bronze III
Level 125
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 6L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demyx22
Baron Samedi
11
3 / 0 / 7
7,455
828
8,168
4,190
1,715
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 8
7,601
845
5,689
6,898
4,980
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Sinlyx
Medusa
11
6 / 0 / 1
7,875
875
4,814
4,356
1,619
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothCu ChulainnPersephoneNeithAphrodite

VS

Bans
AresHerculesThe MorriganChaacHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 5 / 0
5,488
610
2,862
7,299
2,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
6,036
671
3,466
7,491
4,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
fumm
Kukulkan
9
0 / 4 / 0
5,619
624
3,647
7,280
2,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Demyx22
Baron Samedi
3
0
7
6.5
W
1
0
8
5
W
Medusa
Sinlyx
Medusa
6
0
1
6.5
L
Hel
0
5
0
0
L
0
1
0
0
L
Kukulkan
fumm
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,671
Damage
9,975
15,444
Taken
22,070
8,314
Mitigated
9,320
6,363
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Demyx22
Baron Samedi
8,168
379
2,017
2,678
4,190
1,715
414
2,509
1,681
34,730
0
W
5,689
423
168
1,000
6,898
4,980
26
2,250
4,648
15,148
0
W
Medusa
Sinlyx
Medusa
4,814
1,991
0
500
4,356
1,619
2,426
1,786
2,570
0
37,609
L
Hel
2,862
368
2,958
2,049
7,299
2,438
0
4,273
3,026
6,296
0
L
3,466
1,080
0
770
7,491
4,388
0
4,433
3,058
0
20,406
L
Kukulkan
fumm
Kukulkan
3,647
165
369
282
7,280
2,494
0
5,223
2,057
16,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
17,143
138
Minions Killed
71
0
Camps Cleared
0
554,971
Distance Traveled
474,276
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,455
828
54
6
0
179,856
1
W
Cthulhu
7,601
845
14
2
0
196,183
2
W
Medusa
7,875
875
70
8
0
178,932
1
L
Hel
5,488
610
15
2
0
143,433
1
L
Vamana
6,036
671
30
3
0
182,854
3
L
Kukulkan
5,619
624
26
3
0
147,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role