Player Matchup

Cthulhu
Cthulhu
Alvaro_Brother_
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
chickennricee_
Nu Wa
Level 29
God Stats
2W - 1L
1,519 SR
Queue Stats
134W - 130L
1,396 Elo+
Solo
Anubis
Anubis
death-Hero89
Anubis
Level 29
God Stats
15W - 7L
1,606 SR
Queue Stats
110W - 124L
1,375 Elo+
Solo
Chernobog
Chernobog
ferblazcar2710
Chernobog
Level 14
God Stats
2W - 0L
1,506 SR
Queue Stats
37W - 27L
1,439 Elo+
Party 2
Bakasura
Bakasura
pedrodog5
Bakasura
Level 38
God Stats
4W - 4L
1,481 SR
Queue Stats
40W - 32L
1,433 Elo+
Party 2
Team Averages
Level 23
1,522 SR
1,463 Elo+

VS

Team Averages
Level 17
1,570 SR
1,310 Elo+
Chaac
Chaac
Ciscoisfun
Chaac
Level 33
God Stats
11W - 6L
1,597 SR
Queue Stats
103W - 104L
1,400 Elo+
Party 1
Anubis
Anubis
ConnorD2691
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,408 Elo+
Party 1
Ullr
Ullr
IslandmasterX
Ullr
Level 24
God Stats
3W - 4L
1,697 SR
Queue Stats
69W - 66L
1,379 Elo+
Party 1
Cerberus
Cerberus
JawlessPlayer38
Cerberus
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,032 Elo+
Solo
Nemesis
Nemesis
Lionhero9
Nemesis
Level 9
God Stats
2W - 2L
1,795 SR
Queue Stats
24W - 29L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,842
493
8,061
16,385
17,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 17
14,220
646
26,649
11,410
4,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
18
4 / 9 / 7
12,443
566
16,692
18,790
9,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
ferblazcar2710
Chernobog
15
2 / 8 / 5
10,684
486
4,995
14,016
5,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
pedrodog5
Bakasura
19
17 / 4 / 2
13,671
621
20,270
24,123
12,082
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
14 / 3 / 2
12,635
574
26,816
23,928
20,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
0 / 11 / 6
9,783
445
10,770
19,440
7,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 6 / 6
11,340
515
16,841
19,540
6,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
9
0 / 9 / 2
7,165
326
1,810
14,929
6,587
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Lionhero9
Nemesis
16
4 / 6 / 1
11,043
502
7,415
17,604
4,834
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
33
Kills
26
26
Deaths
35
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Chaac
14
3
2
5
L
Anubis
0
11
6
0.27
L
8
6
6
1.83
L
Cerberus
0
9
2
0.11
L
Nemesis
Lionhero9
Nemesis
4
6
1
0.75
W
8
0
17
16.5
W
Anubis
4
9
7
0.83
W
Chernobog
ferblazcar2710
Chernobog
2
8
5
0.56
W
Bakasura
pedrodog5
Bakasura
17
4
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,667
Damage
63,652
84,724
Taken
95,441
49,717
Mitigated
45,623
22,673
Healing
21,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,061
175
16
1,401
16,385
17,955
722
3,073
13,217
35,819
0
L
Chaac
26,816
8,606
0
8,415
23,928
20,428
1,290
14,284
8,914
0
87,612
L
Anubis
10,770
423
0
3,376
19,440
7,277
616
12,242
6,464
56,924
0
L
16,841
11,983
0
4,705
19,540
6,497
2,545
9,230
9,603
0
63,702
L
Cerberus
1,810
320
0
1,110
14,929
6,587
183
8,356
5,819
9,054
0
L
Nemesis
Lionhero9
Nemesis
7,415
2,891
0
3,716
17,604
4,834
0
6,640
10,507
0
55,562
W
26,649
6,101
180
4,528
11,410
4,922
2,114
2,252
9,033
102,294
0
W
Anubis
16,692
1,002
358
6,038
18,790
9,027
3,082
3,140
15,175
73,056
0
W
Chernobog
ferblazcar2710
Chernobog
4,995
3,302
0
1,849
14,016
5,731
4,403
275
13,666
0
46,014
W
Bakasura
pedrodog5
Bakasura
20,270
14,880
0
8,303
24,123
12,082
1,232
3,840
19,958
0
85,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
51,966
563
Minions Killed
418
0
Camps Cleared
0
1,876,153
Distance Traveled
1,786,921
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,842
493
61
3
0
394,468
1
L
Chaac
12,635
574
129
6
0
425,233
6
L
Anubis
9,783
445
94
4
0
304,327
0
L
Ullr
11,340
515
100
5
0
325,623
0
L
Cerberus
7,165
326
21
1
0
307,733
3
L
Nemesis
11,043
502
74
3
0
424,005
0
W
Nu Wa
14,220
646
143
7
0
392,682
1
W
Anubis
12,443
566
133
6
0
303,240
0
W
Chernobog
10,684
486
101
5
0
327,135
0
W
Bakasura
13,671
621
125
6
0
458,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role