Player Matchup

Guan Yu
Guan Yu
Calamardin507
Guan Yu
Level 103
God Stats
13W - 14L
1,624 SR
Queue Stats
574W - 577L
1,549 Elo+
Solo
Hun Batz
Hun Batz
RadioActiveBunz
Hun Batz
Level 62
God Stats
1W - 3L
1,453 SR
Queue Stats
105W - 116L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
SinofKaos
Danzaburou
Level 68
God Stats
11W - 8L
1,603 SR
Queue Stats
141W - 122L
1,534 Elo+
Party 2
Discordia
Discordia
jstone12044
Discordia
Level 55
God Stats
2W - 5L
1,552 SR
Queue Stats
87W - 128L
1,368 Elo+
Party 3
Cerberus
Cerberus
lZDAVEl
Cerberus
Level 129
God Stats
5W - 10L
1,486 SR
Queue Stats
122W - 105L
1,520 Elo+
Party 2
Team Averages
Level 83
1,544 SR
1,476 Elo+

VS

Team Averages
Level 105
1,537 SR
1,515 Elo+
Khepri
Khepri
NeptuneLagoon
Khepri
Level 77
God Stats
7W - 4L
1,588 SR
Queue Stats
41W - 33L
1,536 Elo+
Party 1
Awilix
Awilix
Omnipresentninja
Awilix
Level 108
God Stats
21W - 20L
1,553 SR
Queue Stats
618W - 592L
1,498 Elo+
Solo
Ra
Ra
Werewolf987
Ra
Level 125
God Stats
6W - 4L
1,574 SR
Queue Stats
30W - 19L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
Zalnot
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 179L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
nam192
Danzaburou
Level 155
God Stats
6W - 4L
1,472 SR
Queue Stats
390W - 366L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
1
0 / 0 / 0
2,610
435
0
0
0
Hun Batz
5
0 / 0 / 0
3,600
600
81
2,495
518
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
SinofKaos
Danzaburou
6
0 / 0 / 0
3,734
622
2,161
1,572
337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
jstone12044
Discordia
7
0 / 1 / 0
3,536
589
188
1,895
530
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
lZDAVEl
Cerberus
6
0 / 0 / 0
3,619
603
579
2,629
781
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,577
596
617
1,887
658
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,863
644
255
2,193
505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
1 / 0 / 0
4,893
816
888
1,229
350
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Zalnot
Guan Yu
6
0 / 0 / 0
3,846
641
824
1,589
715
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
nam192
Danzaburou
6
0 / 0 / 0
3,885
648
1,047
1,937
407
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Hun Batz
0
0
0
0
L
Danzaburou
SinofKaos
Danzaburou
0
0
0
0
W
1
0
0
1
W
Guan Yu
Zalnot
Guan Yu
0
0
0
0
L
Discordia
jstone12044
Discordia
0
1
0
0
L
Cerberus
lZDAVEl
Cerberus
0
0
0
0
W
Danzaburou
nam192
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,009
Damage
3,631
8,591
Taken
8,835
2,166
Mitigated
2,635
3,404
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
617
103
0
934
1,887
658
0
277
1,610
6,962
0
W
255
92
178
1,527
2,193
505
0
73
2,120
0
14,028
L
Hun Batz
81
0
0
1,368
2,495
518
0
80
2,415
0
14,538
L
Danzaburou
SinofKaos
Danzaburou
2,161
1,091
0
798
1,572
337
0
403
1,169
0
16,089
W
888
100
0
601
1,229
350
0
128
1,101
27,205
0
W
Guan Yu
Zalnot
Guan Yu
824
0
0
800
1,589
715
110
69
1,520
0
12,535
L
Discordia
jstone12044
Discordia
188
0
0
472
1,895
530
0
888
1,007
15,487
0
L
Cerberus
lZDAVEl
Cerberus
579
0
0
766
2,629
781
0
134
2,420
9,631
0
W
Danzaburou
nam192
Danzaburou
1,047
180
0
890
1,937
407
0
220
1,717
0
16,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,099
Gold Earned
20,064
110
Minions Killed
167
0
Camps Cleared
0
418,078
Distance Traveled
576,006
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,610
435
0
0
0
0
0
W
Khepri
3,577
596
10
2
0
130,417
2
W
Awilix
3,863
644
30
5
0
131,845
2
L
Hun Batz
3,600
600
30
5
0
102,120
2
L
Danzaburou
3,734
622
32
5
0
101,776
1
W
Ra
4,893
816
57
10
0
111,937
1
W
Guan Yu
3,846
641
34
6
0
103,694
0
L
Discordia
3,536
589
21
4
0
91,129
1
L
Cerberus
3,619
603
27
5
0
123,053
1
W
Danzaburou
3,885
648
36
6
0
98,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role