Player Matchup

Set
Set
Lone_Ranger1248
Set
Level 110
God Stats
2W - 2L
1,630 SR
Queue Stats
190W - 191L
1,491 Elo+
Party 1
Ra
Ra
SlipperyPoosack
Ra
Level 84
God Stats
1W - 2L
1,297 SR
Queue Stats
56W - 61L
1,473 Elo+
Party 1
Geb
Geb
TxB-Ash
Geb
Level 40
God Stats
4W - 10L
1,363 SR
Queue Stats
124W - 112L
1,383 Elo+
Solo
Team Averages
Level 78
1,430 SR
1,449 Elo+

VS

Team Averages
Level 54
1,452 SR
1,445 Elo+
Mercury
Mercury
HG-Rell
Mercury
Level 69
God Stats
1W - 1L
1,216 SR
Queue Stats
228W - 234L
1,428 Elo+
Solo
Jing Wei
Jing Wei
RicktusErectus
Jing Wei
Level 59
God Stats
4W - 1L
1,640 SR
Queue Stats
8W - 8L
1,407 Elo+
Party 2
Hel
Hel
not_your_e-girl
Hel
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
8,221
632
8,263
9,856
4,018
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 4
7,930
610
5,785
5,844
2,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
11
2 / 3 / 5
8,263
636
5,181
9,438
3,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HG-Rell
Mercury
13
2 / 1 / 5
8,650
665
4,274
9,379
2,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
10
4 / 4 / 4
8,636
664
9,606
10,598
3,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 4
8,269
636
4,479
6,709
1,834
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
9
9
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
HG-Rell
Mercury
2
1
5
4.5
L
3
4
2
1
W
Jing Wei
4
4
4
1.5
L
1
2
4
1.5
L
Geb
2
3
5
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
18,359
25,138
Taken
26,686
9,885
Mitigated
8,212
7,624
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HG-Rell
Mercury
4,274
1,248
0
1,923
9,379
2,993
0
3,370
6,009
0
42,128
L
8,263
3,884
0
1,540
9,856
4,018
0
1,899
7,957
0
21,889
W
Jing Wei
9,606
7,776
609
1,906
10,598
3,385
35
4,751
5,847
0
25,308
L
5,785
773
3,643
2,021
5,844
2,077
0
920
4,924
30,611
0
L
Geb
5,181
971
0
420
9,438
3,790
764
1,738
7,700
14,354
0
W
4,479
906
1,908
2,456
6,709
1,834
0
2,997
3,712
10,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
25,555
107
Minions Killed
113
0
Camps Cleared
0
683,290
Distance Traveled
703,527
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,650
665
70
5
0
256,489
1
L
Set
8,221
632
27
2
0
219,061
2
W
Jing Wei
8,636
664
29
2
0
225,303
0
L
Ra
7,930
610
53
4
0
238,184
0
L
Geb
8,263
636
27
2
0
226,045
0
W
Hel
8,269
636
14
1
0
221,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role