Player Matchup

Amaterasu
Amaterasu
BabaraMelon
Amaterasu
Level 16
God Stats
0W - 2L
1,648 SR
Queue Stats
28W - 40L
1,280 Elo+
Party 1
Sol
Sol
BobRoss14
Sol
Level 46
God Stats
1W - 1L
1,759 SR
Queue Stats
92W - 106L
1,389 Elo+
Party 1
Fafnir
Fafnir
Spudlett0
Fafnir
Level 41
God Stats
2W - 6L
1,512 SR
Queue Stats
83W - 108L
1,357 Elo+
Party 1
Team Averages
Level 34
1,640 SR
1,342 Elo+

VS

Team Averages
Level 20
1,518 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
JsemLmao
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 2
Zeus
Zeus
Mongus
Zeus
Level 29
God Stats
3W - 3L
1,555 SR
Queue Stats
30W - 17L
1,550 Elo+
Party 2
Bacchus
Bacchus
Raketovey
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabaraMelon
Amaterasu
16
7 / 11 / 6
13,759
688
14,405
22,593
8,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 11 / 9
13,751
688
18,363
25,951
7,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
Spudlett0
Fafnir
15
2 / 6 / 10
11,868
593
6,288
20,990
27,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JsemLmao
Tsukuyomi
17
6 / 7 / 15
13,811
691
19,783
17,898
7,994
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Mongus
Zeus
19
17 / 1 / 10
15,971
799
30,816
14,867
5,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Raketovey
Bacchus
17
5 / 6 / 21
14,608
730
11,293
19,116
24,245
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
14
Kills
28
28
Deaths
14
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BabaraMelon
Amaterasu
7
11
6
0.91
L
5
11
9
0.86
W
Tsukuyomi
JsemLmao
Tsukuyomi
6
7
15
1.93
W
Zeus
Mongus
Zeus
17
1
10
22
W
Bacchus
Raketovey
Bacchus
5
6
21
2.58
L
Fafnir
Spudlett0
Fafnir
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
61,892
69,534
Taken
51,881
43,752
Mitigated
38,060
17,704
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BabaraMelon
Amaterasu
14,405
5,642
1,266
4,044
22,593
8,044
749
13,719
8,874
0
27,128
L
18,363
6,499
0
9,566
25,951
7,931
0
17,529
8,422
93,182
0
W
Tsukuyomi
JsemLmao
Tsukuyomi
19,783
4,175
0
4,207
17,898
7,994
172
7,821
10,077
0
59,629
W
Zeus
Mongus
Zeus
30,816
3,641
0
9,944
14,867
5,821
912
7,509
7,358
109,148
0
W
Bacchus
Raketovey
Bacchus
11,293
1,180
1,584
1,415
19,116
24,245
691
9,480
9,636
23,775
0
L
Fafnir
Spudlett0
Fafnir
6,288
2,478
0
2,828
20,990
27,777
144
10,891
10,099
16,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
44,390
161
Minions Killed
220
0
Camps Cleared
0
954,830
Distance Traveled
1,075,335
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,759
688
21
1
0
321,886
0
L
Sol
13,751
688
124
6
0
286,625
0
W
Tsukuyomi
13,811
691
40
2
0
359,447
1
W
Zeus
15,971
799
152
8
0
325,874
3
W
Bacchus
14,608
730
28
1
0
390,014
4
L
Fafnir
11,868
593
16
1
0
346,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role