Player Matchup

Cthulhu
Cthulhu
B00TM0N
Cthulhu
Level 6
God Stats
8W - 7L
1,233 SR
Queue Stats
10W - 16L
1,098 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Genatools
Tsukuyomi
Level 114
God Stats
2W - 0L
1,896 SR
Queue Stats
11W - 6L
1,655 Elo+
Party 1
Hades
Hades
HarrisonVR
Hades
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 19L
1,098 Elo+
Party 3
Jormungandr
Jormungandr
SpectrePanther
Jormungandr
Level 8
God Stats
4W - 2L
1,533 SR
Queue Stats
4W - 2L
1,562 Elo+
Party 1
Bacchus
Bacchus
seavello26
Bacchus
Level 4
God Stats
3W - 10L
1,122 SR
Queue Stats
3W - 10L
992 Elo+
Party 3
Team Averages
Level 28
1,457 SR
1,281 Elo+

VS

Team Averages
Level 18
1,522 SR
1,400 Elo+
Kukulkan
Kukulkan
HIBER0
Kukulkan
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Solo
Discordia
Discordia
Hitt-That
Discordia
Level 17
God Stats
5W - 3L
1,706 SR
Queue Stats
132W - 169L
1,260 Elo+
Party 2
Hou Yi
Hou Yi
MoshaXII
Hou Yi
Level 28
God Stats
80W - 71L
1,571 SR
Queue Stats
94W - 81L
1,551 Elo+
Solo
Guan Yu
Guan Yu
Necrozcor
Guan Yu
Level 16
God Stats
8W - 4L
1,641 SR
Queue Stats
40W - 47L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
tomynadal
Jormungandr
Level 23
God Stats
20W - 32L
1,192 SR
Queue Stats
206W - 252L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B00TM0N
Cthulhu
19
3 / 1 / 15
12,474
960
10,467
14,146
18,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Genatools
Tsukuyomi
20
39 / 5 / 9
19,332
1,487
67,254
17,161
7,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
19
5 / 5 / 12
12,034
926
13,076
13,533
7,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SpectrePanther
Jormungandr
20
4 / 8 / 23
13,921
1,071
14,700
23,099
32,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
seavello26
Bacchus
18
0 / 2 / 12
11,139
857
2,996
13,277
12,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HIBER0
Kukulkan
20
1 / 11 / 14
12,346
950
12,895
20,514
9,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Hitt-That
Discordia
18
0 / 13 / 16
11,529
887
13,487
21,299
8,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
MoshaXII
Hou Yi
20
13 / 7 / 7
15,603
1,200
26,447
26,712
12,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Necrozcor
Guan Yu
19
5 / 6 / 12
13,058
1,004
7,218
19,227
15,942
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
tomynadal
Jormungandr
19
2 / 14 / 13
12,296
946
13,447
29,809
15,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
83
51
Kills
21
21
Deaths
51
71
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B00TM0N
Cthulhu
3
1
15
10.5
W
Tsukuyomi
Genatools
Tsukuyomi
39
5
9
8.7
L
Kukulkan
HIBER0
Kukulkan
1
11
14
0.73
W
Hades
5
5
12
2.2
L
Discordia
Hitt-That
Discordia
0
13
16
0.62
L
Hou Yi
MoshaXII
Hou Yi
13
7
7
2.36
L
Guan Yu
Necrozcor
Guan Yu
5
6
12
1.83
W
Jormungandr
SpectrePanther
Jormungandr
4
8
23
1.94
W
Bacchus
seavello26
Bacchus
0
2
12
3
L
Jormungandr
tomynadal
Jormungandr
2
14
13
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,493
Damage
73,494
81,216
Taken
117,561
77,276
Mitigated
62,302
9,277
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B00TM0N
Cthulhu
10,467
33
0
5,082
14,146
18,428
0
8,316
5,830
22,851
0
W
Tsukuyomi
Genatools
Tsukuyomi
67,254
25,312
0
2,304
17,161
7,376
0
7,781
9,100
0
96,181
L
Kukulkan
HIBER0
Kukulkan
12,895
1,195
0
0
20,514
9,031
0
6,738
13,651
47,714
0
W
Hades
13,076
1,145
307
772
13,533
7,089
0
9,083
4,450
30,600
0
L
Discordia
Hitt-That
Discordia
13,487
1,917
270
474
21,299
8,803
0
8,037
13,087
27,502
0
L
Hou Yi
MoshaXII
Hou Yi
26,447
15,173
0
4,074
26,712
12,909
0
7,117
19,395
0
56,070
L
Guan Yu
Necrozcor
Guan Yu
7,218
1,227
3,862
4,878
19,227
15,942
0
5,387
13,540
0
15,251
W
Jormungandr
SpectrePanther
Jormungandr
14,700
3,031
0
812
23,099
32,105
0
8,988
14,111
40,126
0
W
Bacchus
seavello26
Bacchus
2,996
0
0
0
13,277
12,278
0
5,661
7,616
6,786
0
L
Jormungandr
tomynadal
Jormungandr
13,447
3,459
0
2,078
29,809
15,617
0
12,681
16,649
32,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,900
Gold Earned
64,832
205
Minions Killed
198
4
Camps Cleared
6
1,130,306
Distance Traveled
1,093,527
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,474
960
29
2
0
257,745
2
W
Tsukuyomi
19,332
1,487
82
6
4
280,392
0
L
Kukulkan
12,346
950
68
5
1
220,751
0
W
Hades
12,034
926
48
4
0
178,310
0
L
Discordia
11,529
887
30
2
0
204,577
0
L
Hou Yi
15,603
1,200
61
5
4
225,562
0
L
Guan Yu
13,058
1,004
13
1
0
227,264
2
W
Jormungandr
13,921
1,071
43
3
0
183,862
0
W
Bacchus
11,139
857
3
0
0
229,997
0
L
Jormungandr
12,296
946
26
2
1
215,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role