Player Matchup

Danzaburou
Danzaburou
Ariiha
Danzaburou
Level 86
God Stats
20W - 21L
1,515 SR
Queue Stats
46W - 59L
1,371 Elo+
Solo
Ares
Ares
FURI0US MELL0W
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,356 Elo+
Solo
Thoth
Thoth
GABOKIX
Thoth
Level 122
God Stats
3W - 12L
1,156 SR
Queue Stats
922W - 952L
1,421 Elo+
Solo
Horus
Horus
JAMES-UCH1HA
Horus
Level 106
God Stats
8W - 4L
1,631 SR
Queue Stats
100W - 123L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
NinjaTiddies
Tsukuyomi
Level 53
God Stats
4W - 0L
1,579 SR
Queue Stats
11W - 6L
1,470 Elo+
Solo
Team Averages
Level 95
1,476 SR
1,400 Elo+

VS

Team Averages
Level 99
1,500 SR
1,395 Elo+
Discordia
Discordia
Elizabella
Discordia
Level 107
God Stats
42W - 31L
1,656 SR
Queue Stats
393W - 381L
1,482 Elo+
Party 1
Chaac
Chaac
Kiemen
Chaac
Level 65
God Stats
2W - 4L
1,454 SR
Queue Stats
160W - 175L
1,424 Elo+
Party 1
Chiron
Chiron
L-A-R-K-O-
Chiron
Level 106
God Stats
1W - 4L
1,355 SR
Queue Stats
13W - 28L
1,228 Elo+
Party 2
Jormungandr
Jormungandr
M-J-WOOLY
Jormungandr
Level 87
God Stats
1W - 1L
1,567 SR
Queue Stats
11W - 17L
1,306 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The Ranger Rick
Tsukuyomi
Level 128
God Stats
2W - 1L
1,467 SR
Queue Stats
15W - 11L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ariiha
Danzaburou
20
5 / 2 / 6
16,196
810
14,365
18,137
8,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 10
15,605
780
10,397
28,846
34,569
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
GABOKIX
Thoth
20
7 / 6 / 10
15,810
791
19,131
22,211
10,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 13
14,059
703
5,171
22,829
30,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
NinjaTiddies
Tsukuyomi
20
12 / 9 / 8
18,321
916
26,743
26,740
13,657
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elizabella
Discordia
20
7 / 3 / 13
15,500
775
26,920
15,044
6,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Kiemen
Chaac
20
1 / 3 / 12
13,361
668
17,234
18,357
21,031
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
L-A-R-K-O-
Chiron
20
3 / 7 / 5
13,200
660
8,715
16,814
6,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
M-J-WOOLY
Jormungandr
18
1 / 8 / 9
11,975
599
12,132
22,049
8,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
The Ranger Rick
Tsukuyomi
20
13 / 10 / 5
17,312
866
30,119
24,996
16,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
31
Kills
25
26
Deaths
31
47
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ariiha
Danzaburou
5
2
6
4
L
Discordia
Elizabella
Discordia
7
3
13
4.5
W
5
5
10
2
W
Thoth
GABOKIX
Thoth
7
6
10
2
W
2
4
13
2.13
L
Chaac
Kiemen
Chaac
1
3
12
2.33
L
Chiron
L-A-R-K-O-
Chiron
3
7
5
0.79
L
Jormungandr
M-J-WOOLY
Jormungandr
1
8
9
0.69
W
Tsukuyomi
NinjaTiddies
Tsukuyomi
12
9
8
1.78
L
Tsukuyomi
The Ranger Rick
Tsukuyomi
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,807
Damage
95,120
118,763
Taken
97,260
97,574
Mitigated
59,215
33,827
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ariiha
Danzaburou
14,365
9,633
0
3,683
18,137
8,647
2,295
6,218
11,919
0
84,947
L
Discordia
Elizabella
Discordia
26,920
698
738
3,704
15,044
6,158
493
3,784
11,206
68,817
0
W
10,397
209
0
2,123
28,846
34,569
1,374
10,160
18,686
33,047
0
W
Thoth
GABOKIX
Thoth
19,131
2,554
1,255
5,615
22,211
10,444
1,178
7,120
15,091
64,444
0
W
5,171
2,459
6,972
9,048
22,829
30,257
81
7,906
14,923
0
16,506
L
Chaac
Kiemen
Chaac
17,234
1,844
0
6,572
18,357
21,031
0
6,822
11,337
0
47,230
L
Chiron
L-A-R-K-O-
Chiron
8,715
1,621
771
3,321
16,814
6,971
1,140
3,498
13,316
0
60,500
L
Jormungandr
M-J-WOOLY
Jormungandr
12,132
1,472
642
975
22,049
8,536
0
9,043
12,875
40,329
0
W
Tsukuyomi
NinjaTiddies
Tsukuyomi
26,743
8,718
0
5,131
26,740
13,657
2,431
8,295
18,445
0
61,028
L
Tsukuyomi
The Ranger Rick
Tsukuyomi
30,119
8,213
0
2,022
24,996
16,519
978
6,824
17,978
0
71,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,991
Gold Earned
71,348
412
Minions Killed
420
6
Camps Cleared
7
1,750,245
Distance Traveled
1,685,516
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,196
810
167
8
1
374,118
3
L
Discordia
15,500
775
87
4
0
378,494
1
W
Ares
15,605
780
59
3
1
359,364
1
W
Thoth
15,810
791
104
5
2
339,781
0
W
Horus
14,059
703
13
1
0
324,518
0
L
Chaac
13,361
668
83
4
0
362,574
0
L
Chiron
13,200
660
117
6
3
343,507
2
L
Jormungandr
11,975
599
54
3
1
282,781
0
W
Tsukuyomi
18,321
916
69
3
2
352,464
0
L
Tsukuyomi
17,312
866
79
4
3
318,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role