Player Matchup

Odin
Odin
DrexsalXsong
Odin
Level 127
God Stats
10W - 14L
1,589 SR
Queue Stats
506W - 486L
1,494 Elo+
Solo
Chang'e
Chang'e
dR Bragon
Chang'e
Level 103
God Stats
14W - 8L
1,642 SR
Queue Stats
393W - 440L
1,495 Elo+
Party 2
Thor
Thor
dR fatstackz
Thor
Level 133
God Stats
9W - 20L
1,522 SR
Queue Stats
836W - 930L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
jarrettkeyton
Cthulhu
Level 107
God Stats
2W - 2L
1,480 SR
Queue Stats
184W - 188L
1,550 Elo+
Solo
Sol
Sol
michaeljones2425
Sol
Level 127
God Stats
5W - 4L
1,589 SR
Queue Stats
768W - 780L
1,456 Elo+
Party 2
Team Averages
Level 119
1,565 SR
1,512 Elo+

VS

Team Averages
Level 130
1,544 SR
1,535 Elo+
Neith
Neith
GetRektNerrd
Neith
Level 139
God Stats
11W - 6L
1,653 SR
Queue Stats
97W - 89L
1,527 Elo+
Party 1
Vulcan
Vulcan
Kiayo_
Vulcan
Level 108
God Stats
17W - 11L
1,620 SR
Queue Stats
285W - 246L
1,494 Elo+
Solo
Chang'e
Chang'e
StopMAYAND
Chang'e
Level 148
God Stats
50W - 47L
1,525 SR
Queue Stats
633W - 555L
1,550 Elo+
Solo
Thor
Thor
aBoltofHavoc
Thor
Level 124
God Stats
4W - 6L
1,400 SR
Queue Stats
390W - 361L
1,587 Elo+
Party 1
Ares
Ares
bubba1597
Ares
Level 129
God Stats
9W - 10L
1,520 SR
Queue Stats
452W - 465L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,058
510
1,112
1,872
736
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
dR Bragon
Chang'e
7
1 / 1 / 0
4,131
689
1,441
3,511
942
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,935
656
1,510
3,232
763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
6
0 / 0 / 2
3,815
636
1,305
3,705
1,596
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 0 / 0
3,971
662
2,430
2,181
413
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,782
630
877
2,457
730
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Kiayo_
Vulcan
7
0 / 2 / 1
4,335
723
1,941
2,569
778
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
StopMAYAND
Chang'e
8
1 / 0 / 0
4,504
751
1,853
3,007
944
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 1
4,478
746
1,054
4,513
1,211
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
6
0 / 1 / 0
3,677
613
1,073
3,281
1,344
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
1
0
0
W
Vulcan
Kiayo_
Vulcan
0
2
1
0.25
W
Chang'e
StopMAYAND
Chang'e
1
0
0
1
W
1
0
1
1.5
W
Ares
0
1
0
0
L
Chang'e
dR Bragon
Chang'e
1
1
0
1
L
1
0
0
1
L
Cthulhu
0
0
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,798
Damage
6,798
14,501
Taken
15,827
4,450
Mitigated
5,007
6,754
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,112
277
0
770
1,872
736
0
756
966
0
5,786
W
877
621
0
770
2,457
730
0
1,857
600
0
16,400
W
Vulcan
Kiayo_
Vulcan
1,941
950
0
654
2,569
778
0
1,103
1,466
18,791
0
W
Chang'e
StopMAYAND
Chang'e
1,853
261
265
2,338
3,007
944
0
203
2,679
18,946
0
W
1,054
394
0
2,117
4,513
1,211
0
303
4,210
0
17,309
W
Ares
1,073
146
0
730
3,281
1,344
0
1,710
1,571
7,268
0
L
Chang'e
dR Bragon
Chang'e
1,441
0
206
1,541
3,511
942
0
1,917
1,594
20,198
0
L
1,510
548
0
2,007
3,232
763
0
572
2,635
0
16,436
L
Cthulhu
1,305
317
0
750
3,705
1,596
0
1,157
2,503
9,918
0
L
2,430
992
0
1,480
2,181
413
0
245
1,936
17,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,910
Gold Earned
20,776
141
Minions Killed
161
0
Camps Cleared
0
579,714
Distance Traveled
617,081
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,058
510
10
2
0
65,739
0
W
Neith
3,782
630
25
4
0
123,717
2
W
Vulcan
4,335
723
43
7
0
125,703
2
W
Chang'e
4,504
751
37
6
0
112,968
1
W
Thor
4,478
746
39
7
0
124,687
3
W
Ares
3,677
613
17
3
0
130,006
2
L
Chang'e
4,131
689
43
7
0
113,471
1
L
Thor
3,935
656
40
7
0
141,805
2
L
Cthulhu
3,815
636
14
2
0
137,733
1
L
Sol
3,971
662
34
6
0
120,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role