Player Matchup

Ra
Ra
Pinheadlarry259
Ra
Level 66
God Stats
0W - 2L
1,523 SR
Queue Stats
1W - 4L
1,030 Elo+
Solo
Danzaburou
Danzaburou
SANTIP02
Danzaburou
Level 66
God Stats
2W - 3L
1,273 SR
Queue Stats
7W - 10L
1,122 Elo+
Solo
Bacchus
Bacchus
forhonor8791
Bacchus
Level 83
God Stats
0W - 1L
1,194 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Odin
Odin
kikithagoat
Odin
Level 15
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,369 SR
1,288 Elo+

VS

Team Averages
Level 80
1,457 SR
1,713 Elo+
Danzaburou
Danzaburou
HackButts
Danzaburou
Level 120
God Stats
1W - 0L
1,566 SR
Queue Stats
6W - 0L
1,766 Elo+
Party 1
Merlin
Merlin
Nixk09
Merlin
Level 56
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 1L
1,766 Elo+
Party 1
Fenrir
Fenrir
llliilll M
Fenrir
Level 119
God Stats
1W - 0L
1,170 SR
Queue Stats
4W - 1L
1,819 Elo+
Party 1
Sobek
Sobek
marcusantonius77
Sobek
Level 25
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 3
10,717
670
11,566
15,522
7,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SANTIP02
Danzaburou
16
4 / 4 / 0
10,881
680
11,330
14,108
5,811
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
forhonor8791
Bacchus
14
0 / 9 / 1
9,325
583
6,720
18,204
17,123
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 4 / 0
10,038
627
2,659
13,248
9,711
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HackButts
Danzaburou
20
12 / 1 / 7
14,476
905
19,639
12,357
6,486
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Nixk09
Merlin
17
4 / 2 / 9
12,118
757
12,440
8,532
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
llliilll M
Fenrir
18
4 / 1 / 10
12,196
762
8,804
9,666
10,296
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 0 / 17
12,992
812
8,403
18,081
24,988
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
22
22
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HackButts
Danzaburou
12
1
7
15.5
W
Merlin
Nixk09
Merlin
4
2
9
4.25
L
0
5
3
0.3
L
Danzaburou
SANTIP02
Danzaburou
4
4
0
1
L
Bacchus
forhonor8791
Bacchus
0
9
1
0.06
L
0
4
0
0
W
Fenrir
llliilll M
Fenrir
4
1
10
9
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,275
Damage
49,286
61,082
Taken
48,636
39,676
Mitigated
45,528
9,218
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HackButts
Danzaburou
19,639
9,240
0
6,137
12,357
6,486
4,727
3,770
8,587
0
89,011
W
Merlin
Nixk09
Merlin
12,440
1,068
54
1,259
8,532
3,758
1,599
4,460
4,072
46,097
0
L
11,566
1,098
2,265
4,565
15,522
7,031
371
6,025
9,372
59,159
0
L
Danzaburou
SANTIP02
Danzaburou
11,330
6,164
0
1,516
14,108
5,811
201
6,109
7,974
0
38,573
L
Bacchus
forhonor8791
Bacchus
6,720
220
0
872
18,204
17,123
0
5,885
12,224
17,316
0
L
2,659
555
0
0
13,248
9,711
286
3,159
9,964
0
34,692
W
Fenrir
llliilll M
Fenrir
8,804
1,388
0
3,884
9,666
10,296
1,567
5,285
4,381
0
28,941
W
8,403
449
1,698
6,435
18,081
24,988
958
5,444
12,637
20,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
51,782
257
Minions Killed
252
6
Camps Cleared
14
1,053,599
Distance Traveled
1,297,183
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,476
905
112
7
8
314,057
1
W
Merlin
12,118
757
73
5
2
293,418
0
L
Ra
10,717
670
116
7
3
278,240
4
L
Danzaburou
10,881
680
58
4
2
260,066
0
L
Bacchus
9,325
583
20
1
0
253,656
0
L
Odin
10,038
627
63
4
1
261,637
5
W
Fenrir
12,196
762
39
2
3
333,936
2
W
Sobek
12,992
812
28
2
1
355,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role