Player Matchup

Neith
Neith
DeafVisual
Neith
Level 8
God Stats
4W - 4L
1,519 SR
Queue Stats
10W - 17L
1,273 Elo+
Solo
Loki
Loki
Dracolich-King
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Apollo
Apollo
SIIR0___
Apollo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Ra
Ra
foxlife_ON
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 1
Sobek
Sobek
ritmo_solvente
Sobek
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,211 Elo+
Solo
Team Averages
Level 10
1,504 SR
1,397 Elo+

VS

Team Averages
Level 23
1,464 SR
1,176 Elo+
Geb
Geb
ALMAR8841
Geb
Level 15
God Stats
4W - 5L
1,371 SR
Queue Stats
32W - 44L
1,153 Elo+
Solo
Nu Wa
Nu Wa
BOOTYCRATER
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Neith
Neith
Neko Vibez
Neith
Level 28
God Stats
14W - 9L
1,492 SR
Queue Stats
40W - 46L
1,238 Elo+
Solo
Set
Set
maxium1738
Set
Level 18
God Stats
21W - 14L
1,459 SR
Queue Stats
47W - 52L
1,226 Elo+
Solo
Vulcan
Vulcan
sublimlystoopid
Vulcan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 2
7,922
990
6,417
8,254
3,310
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 7 / 1
7,167
896
6,397
8,506
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SIIR0___
Apollo
14
2 / 2 / 2
8,188
1,024
7,098
9,395
3,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 0
7,383
923
4,960
8,478
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
6,877
860
1,422
3,920
3,261
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

241

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,311
1,039
4,042
8,437
5,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 8
8,907
1,113
7,905
3,473
2,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
15
7 / 2 / 6
9,322
1,165
16,382
9,301
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 5
7,817
977
3,652
6,876
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 8
7,598
950
2,979
5,376
2,077

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
17
17
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
5
0
8
9
L
Neith
2
1
2
3
L
0
7
1
0.07
W
Neith
7
2
6
5
L
Apollo
SIIR0___
Apollo
2
2
2
1.5
L
1
6
0
0.17
W
2
1
5
4.5
L
0
1
1
0.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
34,960
38,553
Taken
33,463
15,910
Mitigated
19,268
2,801
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,042
194
0
3,315
8,437
5,193
0
2,202
6,235
19,896
0
W
7,905
3,849
0
942
3,473
2,556
0
873
2,600
20,938
0
L
Neith
6,417
3,269
0
963
8,254
3,310
0
2,462
5,792
0
21,664
L
6,397
1,319
0
0
8,506
2,984
0
3,226
5,280
0
16,053
W
Neith
16,382
9,552
0
3,116
9,301
3,995
0
1,501
7,800
0
26,626
L
Apollo
SIIR0___
Apollo
7,098
3,723
0
1,659
9,395
3,681
0
3,409
5,986
0
27,990
L
4,960
339
0
88
8,478
2,674
0
3,657
4,821
14,951
0
W
3,652
1,088
0
78
6,876
5,447
0
713
6,163
0
6,106
L
1,422
83
0
91
3,920
3,261
0
2,172
1,748
5,193
0
W
2,979
1,400
0
0
5,376
2,077
0
1,093
4,283
11,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
41,955
120
Minions Killed
117
2
Camps Cleared
2
594,734
Distance Traveled
705,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,311
1,039
24
3
1
147,885
1
W
Nu Wa
8,907
1,113
27
3
0
116,220
0
L
Neith
7,922
990
29
4
0
126,523
2
L
Loki
7,167
896
11
1
1
131,994
1
W
Neith
9,322
1,165
38
5
1
136,781
0
L
Apollo
8,188
1,024
54
7
1
149,159
0
L
Ra
7,383
923
20
3
0
128,131
0
W
Set
7,817
977
4
1
0
173,166
0
L
Sobek
6,877
860
6
1
0
58,927
0
W
Vulcan
7,598
950
24
3
0
131,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role