Player Matchup

Arachne
Arachne
Fetthai
Arachne
Level 23
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 15L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Minionek370
Jormungandr
Level 9
God Stats
4W - 0L
1,770 SR
Queue Stats
16W - 11L
1,481 Elo+
Party 1
Hera
Hera
RoninQ8i
Hera
Level 27
God Stats
4W - 3L
1,470 SR
Queue Stats
78W - 67L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
blindomindonho
Tsukuyomi
Level 14
God Stats
6W - 9L
1,417 SR
Queue Stats
9W - 11L
1,405 Elo+
Solo
Danzaburou
Danzaburou
thepinoygxx
Danzaburou
Level 25
God Stats
3W - 1L
1,460 SR
Queue Stats
40W - 22L
1,438 Elo+
Party 1
Team Averages
Level 20
1,562 SR
1,457 Elo+

VS

Team Averages
Level 26
1,563 SR
1,513 Elo+
Artemis
Artemis
LukasTheNoob
Artemis
Level 16
God Stats
5W - 4L
1,768 SR
Queue Stats
16W - 11L
1,462 Elo+
Solo
Guan Yu
Guan Yu
MikiDj9
Guan Yu
Level 58
God Stats
0W - 2L
1,356 SR
Queue Stats
149W - 160L
1,543 Elo+
Party 2
Ra
Ra
SeanLocked
Ra
Level 28
God Stats
10W - 11L
1,570 SR
Queue Stats
87W - 79L
1,481 Elo+
Solo
Chaac
Chaac
Yakich
Chaac
Level 22
God Stats
1W - 1L
1,694 SR
Queue Stats
34W - 33L
1,555 Elo+
Party 2
Fenrir
Fenrir
mobyhas
Fenrir
Level 7
God Stats
1W - 5L
1,430 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fetthai
Arachne
20
16 / 5 / 9
19,512
650
32,730
35,791
20,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Minionek370
Jormungandr
20
7 / 5 / 12
16,746
558
25,406
26,243
15,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hera
20
6 / 8 / 9
18,223
607
28,284
18,938
5,922
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
blindomindonho
Tsukuyomi
20
6 / 10 / 10
15,698
523
21,314
26,793
16,855
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
thepinoygxx
Danzaburou
20
4 / 6 / 11
16,841
561
18,408
25,353
8,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LukasTheNoob
Artemis
20
6 / 8 / 4
14,592
486
17,718
21,336
7,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MikiDj9
Guan Yu
19
4 / 6 / 13
15,309
510
14,433
33,886
39,528
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 6 / 15
15,091
503
13,113
21,073
12,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Yakich
Chaac
20
7 / 8 / 13
15,595
520
36,641
41,903
56,522
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
mobyhas
Fenrir
20
14 / 11 / 7
16,197
540
21,539
34,144
16,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
86
39
Kills
34
34
Deaths
39
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fetthai
Arachne
16
5
9
4.1
L
Artemis
LukasTheNoob
Artemis
6
8
4
1
L
Guan Yu
MikiDj9
Guan Yu
4
6
13
1.75
W
Jormungandr
Minionek370
Jormungandr
7
5
12
2.6
W
Hera
6
8
9
1.31
L
3
6
15
1.75
L
Chaac
Yakich
Chaac
7
8
13
1.69
W
Tsukuyomi
blindomindonho
Tsukuyomi
6
10
10
1.1
L
Fenrir
mobyhas
Fenrir
14
11
7
1.59
W
Danzaburou
thepinoygxx
Danzaburou
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,142
Damage
103,444
133,118
Taken
152,342
66,683
Mitigated
132,457
43,744
Healing
51,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fetthai
Arachne
32,730
24,059
0
18,948
35,791
20,108
3,264
1,986
33,630
0
173,566
L
Artemis
LukasTheNoob
Artemis
17,718
10,538
0
4,201
21,336
7,237
1,554
9,930
11,381
0
79,396
L
Guan Yu
MikiDj9
Guan Yu
14,433
3,773
3,340
8,754
33,886
39,528
418
9,780
24,056
0
51,650
W
Jormungandr
Minionek370
Jormungandr
25,406
3,255
1,968
4,784
26,243
15,542
1,495
3,679
22,285
87,141
0
W
Hera
28,284
7,912
120
3,235
18,938
5,922
3,181
3,255
15,633
142,945
0
L
13,113
699
3,978
6,528
21,073
12,451
957
9,416
11,607
110,005
0
L
Chaac
Yakich
Chaac
36,641
6,120
0
15,418
41,903
56,522
1,379
14,350
26,782
2,228
121,408
W
Tsukuyomi
blindomindonho
Tsukuyomi
21,314
5,246
0
5,323
26,793
16,855
1,622
1,129
24,989
0
68,776
L
Fenrir
mobyhas
Fenrir
21,539
4,499
0
9,519
34,144
16,719
0
10,214
23,780
0
86,838
W
Danzaburou
thepinoygxx
Danzaburou
18,408
10,274
0
9,366
25,353
8,256
7,141
6,030
19,223
0
119,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,020
Gold Earned
76,784
761
Minions Killed
643
0
Camps Cleared
0
2,595,459
Distance Traveled
2,483,917
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,512
650
187
6
0
605,623
0
L
Artemis
14,592
486
142
5
0
489,174
4
L
Guan Yu
15,309
510
73
2
0
573,272
3
W
Jormungandr
16,746
558
92
3
0
453,878
2
W
Hera
18,223
607
233
8
0
527,855
3
L
Ra
15,091
503
172
6
0
497,560
1
L
Chaac
15,595
520
187
6
0
483,593
0
W
Tsukuyomi
15,698
523
77
3
0
532,485
0
L
Fenrir
16,197
540
69
2
0
440,318
0
W
Danzaburou
16,841
561
172
6
0
475,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role