Player Matchup

Osiris
Osiris
Crycry097653
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,138 Elo+
Solo
Serqet
Serqet
DadinhoVasco
Serqet
Level 25
God Stats
3W - 10L
1,151 SR
Queue Stats
46W - 68L
1,213 Elo+
Solo
Hou Yi
Hou Yi
SlayerDragon843
Hou Yi
Level 25
God Stats
23W - 13L
1,488 SR
Queue Stats
35W - 39L
1,140 Elo+
Party 1
Aphrodite
Aphrodite
Thatoneguy1755
Aphrodite
Level 26
God Stats
15W - 8L
1,754 SR
Queue Stats
145W - 127L
1,323 Elo+
Solo
Da Ji
Da Ji
dragonspace 99
Da Ji
Level 24
God Stats
26W - 17L
1,562 SR
Queue Stats
34W - 40L
1,182 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,199 Elo+

VS

Team Averages
Level 15
1,444 SR
1,104 Elo+
Yemoja
Yemoja
ArCh3Ro_o90
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 159L
1,042 Elo+
Solo
Danzaburou
Danzaburou
LeeMathie97
Danzaburou
Level 16
God Stats
25W - 15L
1,424 SR
Queue Stats
29W - 28L
1,079 Elo+
Solo
Tsukuyomi
Tsukuyomi
LitNinja_360
Tsukuyomi
Level 12
God Stats
8W - 11L
1,500 SR
Queue Stats
20W - 26L
1,079 Elo+
Solo
Kuzenbo
Kuzenbo
RuskoPurger
Kuzenbo
Level 8
God Stats
4W - 5L
1,297 SR
Queue Stats
16W - 17L
1,101 Elo+
Party 2
Da Ji
Da Ji
merroci58
Da Ji
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 124L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
1 / 1 / 0
9,992
294
706
1,434
535
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
20
4 / 6 / 3
16,271
479
11,514
24,543
13,079
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 7 / 2
17,257
508
29,193
29,405
13,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Thatoneguy1755
Aphrodite
20
6 / 1 / 12
16,355
481
20,847
26,032
21,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
21 / 2 / 5
17,329
510
36,295
23,696
12,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 8 / 3
10,460
308
2,937
16,479
6,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LeeMathie97
Danzaburou
20
11 / 7 / 0
17,935
528
35,173
26,390
13,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
LitNinja_360
Tsukuyomi
19
3 / 12 / 1
12,875
379
10,095
30,578
14,685
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
RuskoPurger
Kuzenbo
20
0 / 5 / 7
14,459
425
12,191
30,266
56,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
merroci58
Da Ji
16
3 / 8 / 0
12,253
360
5,144
17,115
7,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
40
Kills
17
17
Deaths
40
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
8
3
0.19
W
Osiris
1
1
0
1
W
Serqet
4
6
3
0.92
L
Danzaburou
LeeMathie97
Danzaburou
11
7
0
1.57
L
Tsukuyomi
LitNinja_360
Tsukuyomi
3
12
1
0.29
L
Kuzenbo
RuskoPurger
Kuzenbo
0
5
7
0.7
W
8
7
2
1.29
W
Aphrodite
Thatoneguy1755
Aphrodite
6
1
12
12
W
21
2
5
11.75
L
Da Ji
merroci58
Da Ji
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,555
Damage
65,540
105,110
Taken
120,828
61,831
Mitigated
98,558
43,737
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,937
826
2,318
2,213
16,479
6,453
107
1,186
15,293
27,917
0
W
Osiris
706
285
0
0
1,434
535
0
230
1,204
0
3,992
W
Serqet
11,514
3,274
0
3,198
24,543
13,079
845
523
24,020
0
114,310
L
Danzaburou
LeeMathie97
Danzaburou
35,173
19,150
0
7,622
26,390
13,567
6,281
9,235
15,825
0
121,090
L
Tsukuyomi
LitNinja_360
Tsukuyomi
10,095
3,545
0
4,914
30,578
14,685
3,062
2,633
27,945
0
67,952
L
Kuzenbo
RuskoPurger
Kuzenbo
12,191
3,505
0
612
30,266
56,803
379
6,589
23,677
47,199
0
W
29,193
13,855
0
5,287
29,405
13,935
5,279
6,107
23,298
0
123,137
W
Aphrodite
Thatoneguy1755
Aphrodite
20,847
3,375
13,875
20,078
26,032
21,470
1,412
4,461
21,571
90,921
0
W
36,295
12,487
0
1,299
23,696
12,812
3,877
3,807
19,889
0
116,146
L
Da Ji
merroci58
Da Ji
5,144
1,108
0
1,711
17,115
7,050
0
1,204
15,743
0
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,204
Gold Earned
67,982
627
Minions Killed
433
0
Camps Cleared
0
2,255,214
Distance Traveled
2,187,820
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,460
308
37
1
0
375,174
0
W
Osiris
9,992
294
15
0
0
47,688
0
W
Serqet
16,271
479
148
4
0
575,245
0
L
Danzaburou
17,935
528
197
6
0
487,703
1
L
Tsukuyomi
12,875
379
95
3
0
374,239
0
L
Kuzenbo
14,459
425
49
1
0
548,118
0
W
Hou Yi
17,257
508
205
6
0
520,186
0
W
Aphrodite
16,355
481
139
4
0
509,860
0
W
Da Ji
17,329
510
120
4
0
602,235
1
L
Da Ji
12,253
360
55
2
0
402,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role