Player Matchup

Jormungandr
Jormungandr
B1LB0 43
Jormungandr
Level 116
God Stats
5W - 3L
1,480 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 1
Sun Wukong
Sun Wukong
NegroConQueso 1
Sun Wukong
Level 89
God Stats
4W - 4L
1,637 SR
Queue Stats
13W - 16L
1,466 Elo+
Party 1
Chang'e
Chang'e
al3xi h3rnand3z
Chang'e
Level 73
God Stats
1W - 5L
1,338 SR
Queue Stats
12W - 14L
1,296 Elo+
Party 1
Team Averages
Level 93
1,485 SR
1,367 Elo+

VS

Team Averages
Level 118
1,614 SR
1,547 Elo+
Olorun
Olorun
Leon33003
Olorun
Level 66
God Stats
2W - 3L
1,271 SR
Queue Stats
35W - 29L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Tenshi Darkz
Danzaburou
Level 157
God Stats
11W - 4L
1,793 SR
Queue Stats
135W - 128L
1,592 Elo+
Party 2
Geb
Geb
deadlisto
Geb
Level 130
God Stats
7W - 3L
1,780 SR
Queue Stats
89W - 78L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B1LB0 43
Jormungandr
19
2 / 2 / 10
14,486
604
22,023
32,264
32,391
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
NegroConQueso 1
Sun Wukong
19
7 / 1 / 7
14,955
623
20,561
24,235
31,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 5 / 7
15,575
649
19,330
27,694
13,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Leon33003
Olorun
16
1 / 6 / 5
13,725
572
13,356
30,258
12,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Tenshi Darkz
Danzaburou
19
5 / 5 / 3
16,087
670
34,542
27,695
12,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 4 / 5
15,448
644
19,057
27,616
34,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B1LB0 43
Jormungandr
2
2
10
3.5
L
Olorun
Leon33003
Olorun
1
6
5
0.58
W
Sun Wukong
NegroConQueso 1
Sun Wukong
7
1
7
10.5
L
Danzaburou
Tenshi Darkz
Danzaburou
5
5
3
1.3
W
6
5
7
1.9
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,914
Damage
66,955
84,193
Taken
85,569
76,502
Mitigated
59,389
25,360
Healing
38,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B1LB0 43
Jormungandr
22,023
4,442
0
0
32,264
32,391
589
9,786
22,478
94,170
0
L
Olorun
Leon33003
Olorun
13,356
9,045
2,650
16,620
30,258
12,320
2,892
16,062
13,871
85,688
0
W
Sun Wukong
NegroConQueso 1
Sun Wukong
20,561
4,404
0
5,098
24,235
31,089
1,000
9,921
14,314
0
62,332
L
Danzaburou
Tenshi Darkz
Danzaburou
34,542
16,832
0
10,988
27,695
12,114
1,130
14,705
12,765
0
131,287
W
19,330
1,589
8,695
11,567
27,694
13,022
1,248
12,798
14,896
86,697
0
L
19,057
1,920
1,167
6,954
27,616
34,955
215
12,340
14,905
64,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
45,260
281
Minions Killed
271
0
Camps Cleared
0
1,259,268
Distance Traveled
1,140,235
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,486
604
103
4
0
392,863
4
L
Olorun
13,725
572
87
4
0
334,821
0
W
Sun Wukong
14,955
623
77
3
0
430,512
2
L
Danzaburou
16,087
670
141
6
0
371,012
1
W
Chang'e
15,575
649
101
4
0
435,893
5
L
Geb
15,448
644
43
2
0
434,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role