Player Matchup

Cthulhu
Cthulhu
Birdgang2520
Cthulhu
Level 26
God Stats
10W - 8L
1,500 SR
Queue Stats
125W - 137L
1,381 Elo+
Party 3
Awilix
Awilix
Fierce_Nite
Awilix
Level 63
God Stats
11W - 6L
1,580 SR
Queue Stats
287W - 240L
1,555 Elo+
Party 1
Izanami
Izanami
Patrick_Ster79
Izanami
Level 42
God Stats
23W - 18L
1,558 SR
Queue Stats
115W - 97L
1,381 Elo+
Party 1
Ra
Ra
UncleLeonardo
Ra
Level 78
God Stats
6W - 3L
1,677 SR
Queue Stats
201W - 212L
1,496 Elo+
Party 3
Chaac
Chaac
hendy_is_hot
Chaac
Level 24
God Stats
14W - 14L
1,508 SR
Queue Stats
89W - 88L
1,338 Elo+
Party 1
Team Averages
Level 47
1,565 SR
1,430 Elo+

VS

Team Averages
Level 63
1,521 SR
1,447 Elo+
Danzaburou
Danzaburou
Bacongod125
Danzaburou
Level 58
God Stats
12W - 13L
1,125 SR
Queue Stats
195W - 184L
1,456 Elo+
Party 2
Cabrakan
Cabrakan
Ignitablepear85
Cabrakan
Level 128
God Stats
27W - 19L
1,642 SR
Queue Stats
161W - 199L
1,453 Elo+
Party 2
Bellona
Bellona
ThunderDragon_07
Bellona
Level 15
God Stats
2W - 2L
1,737 SR
Queue Stats
12W - 13L
1,402 Elo+
Party 2
Hades
Hades
call_me_Xid
Hades
Level 49
God Stats
17W - 16L
1,491 SR
Queue Stats
151W - 150L
1,436 Elo+
Solo
Ymir
Ymir
marshmellow3451
Ymir
Level 67
God Stats
19W - 15L
1,612 SR
Queue Stats
288W - 263L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Birdgang2520
Cthulhu
4
0 / 1 / 2
3,151
630
875
2,676
921
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
5
2 / 0 / 1
3,662
732
1,453
2,666
633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 3 / 1
2,782
556
1,690
2,544
439
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
3,574
715
400
1,160
201
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 0 / 0
3,364
673
1,275
2,753
1,121
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacongod125
Danzaburou
4
4 / 2 / 0
3,686
737
2,655
3,046
650
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
4
0 / 1 / 4
3,347
669
1,675
3,164
1,489
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,099
620
1,125
2,360
1,136
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
909
182
0
0
0
4
0 / 0 / 0
3,138
628
678
1,695
547
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bacongod125
Danzaburou
4
2
0
2
W
Cthulhu
Birdgang2520
Cthulhu
0
1
2
1
W
Awilix
2
0
1
2.5
L
Cabrakan
0
1
4
2
W
0
3
1
0.17
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,693
Damage
6,133
11,799
Taken
10,265
3,315
Mitigated
3,822
4,726
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bacongod125
Danzaburou
2,655
1,267
0
746
3,046
650
0
585
2,461
0
8,209
W
Cthulhu
Birdgang2520
Cthulhu
875
286
0
1,050
2,676
921
0
492
2,184
4,566
0
W
Awilix
1,453
581
0
875
2,666
633
0
714
1,952
0
11,431
L
Cabrakan
1,675
626
210
1,710
3,164
1,489
0
690
2,474
3,521
0
W
1,690
1,413
186
550
2,544
439
0
625
1,919
0
6,173
L
1,125
444
0
425
2,360
1,136
0
0
2,160
0
7,920
W
400
113
0
726
1,160
201
0
48
1,112
11,824
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,275
288
0
1,339
2,753
1,121
0
474
2,104
0
8,433
L
678
404
0
729
1,695
547
0
0
1,695
9,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,533
Gold Earned
14,179
86
Minions Killed
54
0
Camps Cleared
0
466,939
Distance Traveled
393,111
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,686
737
8
2
0
90,930
0
W
Cthulhu
3,151
630
4
1
0
91,446
0
W
Awilix
3,662
732
23
5
0
103,109
1
L
Cabrakan
3,347
669
4
1
0
106,117
2
W
Izanami
2,782
556
14
3
0
88,383
0
L
Bellona
3,099
620
16
3
0
102,574
0
W
Ra
3,574
715
21
4
0
86,080
3
L
Hades
909
182
0
0
0
0
0
W
Chaac
3,364
673
24
5
0
97,921
1
L
Ymir
3,138
628
26
5
0
93,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role