Player Matchup

Chaac
Chaac
BigBoyJohnyy
Chaac
Level 81
God Stats
3W - 0L
1,638 SR
Queue Stats
6W - 4L
1,422 Elo+
Party 1
Athena
Athena
HEADSHOT_GUY18
Athena
Level 117
God Stats
2W - 0L
1,584 SR
Queue Stats
12W - 10L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
keyofsmosh
Danzaburou
Level 107
God Stats
9W - 3L
1,717 SR
Queue Stats
11W - 11L
1,265 Elo+
Party 1
Hel
Hel
mrkywtrs
Hel
Level 108
God Stats
1W - 0L
1,411 SR
Queue Stats
12W - 7L
1,540 Elo+
Party 1
Team Averages
Level 103
1,588 SR
1,408 Elo+

VS

Team Averages
Level 40
1,421 SR
1,295 Elo+
Danzaburou
Danzaburou
AArose97
Danzaburou
Level 35
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 8L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Bahamut-Lunar
Cthulhu
Level 68
God Stats
6W - 4L
1,659 SR
Queue Stats
44W - 44L
1,353 Elo+
Solo
Hel
Hel
Chill_Swaggerkid
Hel
Level 21
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,034 Elo+
Party 2
Serqet
Serqet
mangycreature86
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
10,534
752
10,495
16,462
12,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 2 / 4
10,919
780
6,628
12,736
6,224
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
keyofsmosh
Danzaburou
17
3 / 3 / 8
11,571
827
12,732
13,655
5,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 3 / 3
12,342
882
14,216
12,201
5,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AArose97
Danzaburou
17
5 / 3 / 6
11,099
793
13,133
17,793
6,444
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
18
4 / 1 / 5
11,222
802
6,242
11,556
10,191
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 5 / 3
10,006
715
6,806
10,779
3,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 4
9,331
667
3,661
12,993
7,397
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
18
Kills
13
13
Deaths
18
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AArose97
Danzaburou
5
3
6
2.67
L
Cthulhu
4
1
5
6.5
W
3
5
4
1
L
3
5
3
0.9
W
3
2
4
2.5
W
Danzaburou
keyofsmosh
Danzaburou
3
3
8
2.33
L
1
9
4
0.33
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
29,842
55,054
Taken
53,121
29,488
Mitigated
27,186
21,178
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AArose97
Danzaburou
13,133
4,265
0
2,608
17,793
6,444
292
6,364
11,277
0
49,335
L
Cthulhu
6,242
232
1,114
0
11,556
10,191
0
3,367
8,024
31,728
0
W
10,495
795
0
5,406
16,462
12,248
213
3,984
10,918
0
34,702
L
6,806
459
1,076
1,580
10,779
3,154
75
4,957
5,747
23,409
0
W
6,628
1,042
0
1,012
12,736
6,224
942
3,333
9,403
27,567
0
W
Danzaburou
keyofsmosh
Danzaburou
12,732
2,863
877
2,958
13,655
5,702
1,424
3,187
10,032
0
42,124
L
3,661
735
0
0
12,993
7,397
0
6,754
6,214
0
13,711
W
14,216
1,023
3,988
6,937
12,201
5,314
2,391
3,296
7,529
50,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
41,658
249
Minions Killed
181
16
Camps Cleared
6
1,075,451
Distance Traveled
890,329
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,099
793
75
5
2
229,157
0
L
Cthulhu
11,222
802
45
3
1
233,824
1
W
Chaac
10,534
752
38
3
2
223,725
0
L
Hel
10,006
715
37
3
1
206,943
0
W
Athena
10,919
780
50
4
6
286,625
2
W
Danzaburou
11,571
827
73
5
5
266,628
0
L
Serqet
9,331
667
24
2
2
220,405
0
W
Hel
12,342
882
88
6
3
298,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role