Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Carolinafan13
Pele
Level 146
God Stats
4W - 3L
1,583 SR
Queue Stats
147W - 106L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
GriEFGMR
Danzaburou
Level 65
God Stats
4W - 3L
1,416 SR
Queue Stats
142W - 171L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
The fish slaper
Cthulhu
Level 97
God Stats
2W - 0L
1,822 SR
Queue Stats
194W - 211L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
its TOXIC MAN
Guan Yu
Level 125
God Stats
2W - 1L
1,856 SR
Queue Stats
109W - 114L
1,542 Elo+
Party 2
Team Averages
Level 101
1,635 SR
1,494 Elo+

VS

Team Averages
Level 130
1,475 SR
1,530 Elo+
Janus
Janus
Angel of Deth39
Janus
Level 84
God Stats
6W - 8L
1,514 SR
Queue Stats
306W - 291L
1,514 Elo+
Solo
Nike
Nike
CrispyPango
Nike
Level 116
God Stats
14W - 18L
1,538 SR
Queue Stats
133W - 179L
1,538 Elo+
Party 1
Arachne
Arachne
FuZion RewindZ
Arachne
Level 130
God Stats
1W - 2L
1,452 SR
Queue Stats
101W - 95L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
Mercenary800000
Kuzenbo
Level 158
God Stats
4W - 13L
1,371 SR
Queue Stats
244W - 218L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Nelill
Danzaburou
Level 160
God Stats
8W - 9L
1,500 SR
Queue Stats
401W - 426L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
4 / 2 / 8
8,014
534
7,642
10,743
5,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 1 / 2
11,361
757
12,897
11,221
4,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
GriEFGMR
Danzaburou
14
5 / 2 / 5
8,974
598
7,826
8,623
2,855
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 5
8,760
584
7,241
12,084
5,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
14
2 / 1 / 4
8,916
594
7,347
8,642
6,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,807
520
7,737
8,887
2,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 4 / 0
7,397
493
6,031
12,036
5,502
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 7 / 1
7,304
487
6,954
14,161
3,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
4 / 6 / 2
8,338
556
6,758
12,334
9,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Nelill
Danzaburou
14
2 / 6 / 2
8,539
569
6,519
10,552
3,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
26
Kills
11
11
Deaths
27
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
8
4
L
2
4
3
0.88
W
12
1
2
13
L
0
4
0
0
L
3
7
1
0.5
W
Danzaburou
GriEFGMR
Danzaburou
5
2
5
3.75
L
4
6
2
0.83
L
Danzaburou
Nelill
Danzaburou
2
6
2
0.5
W
3
5
5
1.1
W
Guan Yu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,953
Damage
33,999
51,313
Taken
57,970
25,384
Mitigated
25,215
19,719
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,642
2,311
506
4,496
10,743
5,878
147
4,941
5,781
29,789
0
L
7,737
465
0
2,962
8,887
2,728
0
5,057
3,830
50,028
0
W
12,897
3,096
0
5,644
11,221
4,618
83
1,478
9,693
0
95,829
L
6,031
67
0
3,797
12,036
5,502
0
10
11,576
0
44,428
L
6,954
5,010
0
3,408
14,161
3,756
0
2,752
11,334
0
30,301
W
Danzaburou
GriEFGMR
Danzaburou
7,826
2,423
0
2,474
8,623
2,855
2,955
2,079
6,544
0
46,026
L
6,758
2,079
0
820
12,334
9,509
493
4,944
7,369
19,300
0
L
Danzaburou
Nelill
Danzaburou
6,519
2,375
0
2,249
10,552
3,720
180
2,120
8,432
0
58,459
W
7,241
411
100
1,375
12,084
5,488
474
5,947
6,137
49,271
0
W
Guan Yu
7,347
1,228
540
4,584
8,642
6,545
235
50
8,067
0
50,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
39,385
459
Minions Killed
361
0
Camps Cleared
0
1,486,273
Distance Traveled
1,337,068
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,014
534
41
3
0
295,884
0
L
Janus
7,807
520
93
6
0
257,805
8
W
Pele
11,361
757
142
9
0
357,464
3
L
Nike
7,397
493
83
6
0
281,542
4
L
Arachne
7,304
487
50
3
0
264,527
3
W
Danzaburou
8,974
598
81
5
0
269,315
1
L
Kuzenbo
8,338
556
29
2
0
275,739
2
L
Danzaburou
8,539
569
106
7
0
257,455
4
W
Cthulhu
8,760
584
91
6
0
282,712
3
W
Guan Yu
8,916
594
104
7
0
280,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role