Player Matchup

Susano
Susano
AJS 1969
Susano
Level 8
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Vamana
Vamana
BIOxNerdMurder
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
DeathSmashins
Cthulhu
Level 48
God Stats
17W - 17L
1,480 SR
Queue Stats
244W - 251L
1,350 Elo+
Party 1
Team Averages
Level 28
1,468 SR
1,398 Elo+

VS

Team Averages
Level 57
1,392 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
Bloody_Skull_91
Tsukuyomi
Level 28
God Stats
4W - 2L
1,277 SR
Queue Stats
20W - 17L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
SheLuvManii
Cthulhu
Level 23
God Stats
26W - 26L
1,621 SR
Queue Stats
159W - 160L
1,258 Elo+
Solo
Zhong Kui
Zhong Kui
rasta-rocket--19
Zhong Kui
Level 120
God Stats
5W - 3L
1,277 SR
Queue Stats
72W - 79L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AJS 1969
Susano
10
0 / 20 / 4
10,086
504
2,084
18,902
5,384
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 3
12,764
638
14,246
28,140
30,180
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
16
4 / 7 / 6
12,830
642
19,009
32,664
28,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bloody_Skull_91
Tsukuyomi
15
8 / 6 / 10
13,868
693
15,015
15,435
6,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
SheLuvManii
Cthulhu
18
13 / 3 / 8
15,170
759
24,879
22,450
11,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
18
12 / 3 / 15
14,627
731
25,517
19,697
14,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
11
Kills
33
34
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
AJS 1969
Susano
0
20
4
0.1
L
7
7
3
1.21
W
Tsukuyomi
Bloody_Skull_91
Tsukuyomi
8
6
10
2.17
L
Cthulhu
4
7
6
1
W
Cthulhu
SheLuvManii
Cthulhu
13
3
8
5.67
W
Zhong Kui
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
65,411
79,706
Taken
57,582
63,818
Mitigated
32,503
16,222
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AJS 1969
Susano
2,084
285
0
0
18,902
5,384
0
12,605
6,297
0
4,350
L
14,246
7,067
738
8,335
28,140
30,180
0
16,280
11,860
0
35,425
W
Tsukuyomi
Bloody_Skull_91
Tsukuyomi
15,015
6,520
0
2,388
15,435
6,803
593
7,387
8,048
0
53,992
L
Cthulhu
19,009
1,200
1,799
5,350
32,664
28,254
0
21,511
11,153
52,633
0
W
Cthulhu
SheLuvManii
Cthulhu
24,879
1,282
751
4,312
22,450
11,077
608
6,321
16,129
76,751
0
W
Zhong Kui
25,517
6,370
279
10,637
19,697
14,623
704
5,630
14,067
64,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
43,665
94
Minions Killed
199
0
Camps Cleared
0
871,793
Distance Traveled
1,114,942
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,086
504
5
0
0
227,991
1
L
Vamana
12,764
638
25
1
0
327,507
3
W
Tsukuyomi
13,868
693
55
3
0
374,191
0
L
Cthulhu
12,830
642
64
3
0
316,295
1
W
Cthulhu
15,170
759
87
4
0
398,944
0
W
Zhong Kui
14,627
731
57
3
0
341,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role