Player Matchup

Kumbhakarna
Kumbhakarna
Coju23
Kumbhakarna
Level 101
God Stats
9W - 18L
1,492 SR
Queue Stats
124W - 130L
1,509 Elo+
Party 1
Nox
Nox
JokerzFree
Nox
Level 63
God Stats
17W - 9L
1,590 SR
Queue Stats
69W - 63L
1,444 Elo+
Solo
Chiron
Chiron
sparklyshine
Chiron
Level 29
God Stats
2W - 7L
1,380 SR
Queue Stats
57W - 55L
1,450 Elo+
Party 1
Team Averages
Level 64
1,487 SR
1,468 Elo+

VS

Team Averages
Level 92
1,579 SR
1,537 Elo+
Thor
Thor
Allmann
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,710 Elo+
Solo
Sun Wukong
Sun Wukong
GrotoxPlayer
Sun Wukong
Level 68
God Stats
13W - 6L
1,706 SR
Queue Stats
54W - 74L
1,410 Elo+
Solo
Scylla
Scylla
MrDayz
Scylla
Level 100
God Stats
29W - 30L
1,531 SR
Queue Stats
461W - 480L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coju23
Kumbhakarna
14
8 / 3 / 3
11,323
809
8,340
14,673
10,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 6 / 7
10,340
739
6,723
10,192
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
0 / 7 / 10
8,861
633
7,584
13,027
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Allmann
Thor
11
3 / 6 / 3
9,153
654
4,322
12,856
4,266
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
GrotoxPlayer
Sun Wukong
14
5 / 5 / 8
10,430
745
10,049
11,476
9,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
MrDayz
Scylla
15
8 / 3 / 6
11,008
786
14,811
7,462
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
13
Kills
16
16
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
Allmann
Thor
3
6
3
0.75
L
Kumbhakarna
Coju23
Kumbhakarna
8
3
3
3.17
W
Sun Wukong
GrotoxPlayer
Sun Wukong
5
5
8
1.8
L
5
6
7
1.42
W
Scylla
MrDayz
Scylla
8
3
6
3.67
L
Chiron
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,647
Damage
29,182
37,892
Taken
31,794
17,713
Mitigated
16,393
9,621
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Allmann
Thor
4,322
871
0
2,393
12,856
4,266
303
6,691
6,165
0
11,698
L
Kumbhakarna
Coju23
Kumbhakarna
8,340
982
762
2,731
14,673
10,414
0
3,264
11,009
19,440
0
W
Sun Wukong
GrotoxPlayer
Sun Wukong
10,049
1,828
0
2,006
11,476
9,591
0
4,758
6,718
25
34,828
L
6,723
198
0
1,500
10,192
3,337
605
4,918
5,149
27,082
0
W
Scylla
MrDayz
Scylla
14,811
1,043
0
500
7,462
2,536
302
3,970
3,492
37,834
0
L
Chiron
7,584
3,954
855
3,773
13,027
3,962
548
7,045
5,857
0
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
30,591
140
Minions Killed
114
0
Camps Cleared
0
733,959
Distance Traveled
708,475
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,153
654
12
1
0
238,290
3
L
Kumbhakarna
11,323
809
13
1
0
271,325
4
W
Sun Wukong
10,430
745
40
3
0
243,020
1
L
Nox
10,340
739
50
4
0
234,310
3
W
Scylla
11,008
786
62
4
0
227,165
2
L
Chiron
8,861
633
77
6
0
228,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role