Player Matchup

Bacchus
Bacchus
DφcHφιιidαγ
Bacchus
Level 22
God Stats
0W - 2L
1,668 SR
Queue Stats
2W - 8L
1,356 Elo+
Solo
Ra
Ra
Nungeobusiness
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
noah7711
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,556 SR
1,452 Elo+

VS

Team Averages
Level 63
1,485 SR
1,357 Elo+
Agni
Agni
MrsGerbz
Agni
Level 28
God Stats
1W - 2L
1,329 SR
Queue Stats
9W - 26L
1,163 Elo+
Solo
Chaac
Chaac
ProfSisterFister
Chaac
Level 18
God Stats
7W - 4L
1,620 SR
Queue Stats
9W - 9L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
siriusplay5ttv
Tsukuyomi
Level 144
God Stats
8W - 9L
1,505 SR
Queue Stats
191W - 237L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 4
8,459
769
5,933
10,623
8,650
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 8 / 6
6,905
628
2,101
8,171
2,037
9
3 / 9 / 3
7,449
677
4,069
10,966
4,176
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 9 / 8
7,772
707
4,705
8,608
2,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 16
9,114
829
4,387
6,519
5,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
siriusplay5ttv
Tsukuyomi
15
17 / 1 / 3
10,975
998
14,070
8,670
5,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
22
22
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Agni
2
9
8
0.67
L
0
8
6
0.38
W
3
0
16
11
L
3
9
3
0.5
W
Tsukuyomi
siriusplay5ttv
Tsukuyomi
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,103
Damage
23,162
29,760
Taken
23,797
14,863
Mitigated
13,100
2,871
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,933
556
0
1,120
10,623
8,650
351
1,752
8,617
15,036
0
W
Agni
4,705
476
0
28
8,608
2,795
853
3,552
5,056
17,858
0
L
2,101
264
193
671
8,171
2,037
157
437
7,434
13,980
0
W
4,387
1,143
0
1,799
6,519
5,245
1,396
2,227
4,292
0
24,769
L
4,069
1,610
0
887
10,966
4,176
161
2,595
8,121
301
12,161
W
Tsukuyomi
siriusplay5ttv
Tsukuyomi
14,070
4,790
0
3,044
8,670
5,060
477
2,620
6,050
0
51,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
27,861
54
Minions Killed
103
0
Camps Cleared
0
463,726
Distance Traveled
543,689
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,459
769
19
2
0
184,992
3
W
Agni
7,772
707
21
2
0
131,631
0
L
Ra
6,905
628
20
2
0
148,643
0
W
Chaac
9,114
829
27
2
0
203,308
0
L
Set
7,449
677
15
1
0
130,091
1
W
Tsukuyomi
10,975
998
55
5
0
208,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role