Player Matchup

Apollo
Apollo
AllBlack02
Apollo
Level 80
God Stats
0W - 1L
1,095 SR
Queue Stats
9W - 12L
1,105 Elo+
Party 1
Bakasura
Bakasura
Klose64
Bakasura
Level 28
God Stats
4W - 5L
1,243 SR
Queue Stats
73W - 105L
1,153 Elo+
Solo
Merlin
Merlin
PatRad360
Merlin
Level 8
God Stats
3W - 3L
1,631 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Cerberus
Cerberus
tiagogamer17144
Cerberus
Level 26
God Stats
0W - 3L
1,150 SR
Queue Stats
162W - 226L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
xeavix
Tsukuyomi
Level 27
God Stats
4W - 9L
1,232 SR
Queue Stats
40W - 42L
1,164 Elo+
Solo
Team Averages
Level 34
1,270 SR
1,227 Elo+

VS

Team Averages
Level 21
1,517 SR
1,155 Elo+
Nemesis
Nemesis
Merbeast22
Nemesis
Level 25
God Stats
46W - 33L
1,451 SR
Queue Stats
71W - 75L
1,178 Elo+
Solo
Tsukuyomi
Tsukuyomi
Niawt22
Tsukuyomi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,239 Elo+
Solo
Chaac
Chaac
SatanDemonDevil
Chaac
Level 25
God Stats
5W - 4L
1,303 SR
Queue Stats
44W - 54L
1,182 Elo+
Solo
Cthulhu
Cthulhu
W4bbit
Cthulhu
Level 16
God Stats
1W - 0L
1,831 SR
Queue Stats
6W - 8L
1,086 Elo+
Solo
Pele
Pele
romeo_ah
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AllBlack02
Apollo
19
4 / 6 / 4
12,838
475
16,255
24,741
10,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Klose64
Bakasura
20
9 / 8 / 2
13,898
515
21,432
30,878
14,178
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PatRad360
Merlin
18
2 / 12 / 3
11,758
435
15,780
22,151
8,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
12
2 / 7 / 1
9,300
344
5,631
16,859
11,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
xeavix
Tsukuyomi
8
3 / 3 / 1
8,464
313
2,444
3,657
929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Merbeast22
Nemesis
20
10 / 7 / 5
16,444
609
18,031
25,870
12,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Niawt22
Tsukuyomi
19
5 / 4 / 7
14,148
524
11,702
14,011
5,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 6 / 9
15,057
558
17,889
26,150
33,529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
W4bbit
Cthulhu
19
5 / 3 / 5
14,221
527
15,507
28,631
14,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
9 / 4 / 5
14,306
530
15,662
22,360
8,028
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
20
Kills
36
36
Deaths
24
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
AllBlack02
Apollo
4
6
4
1
L
Bakasura
Klose64
Bakasura
9
8
2
1.25
W
Nemesis
Merbeast22
Nemesis
10
7
5
1.79
W
Tsukuyomi
Niawt22
Tsukuyomi
5
4
7
2.13
L
Merlin
PatRad360
Merlin
2
12
3
0.29
W
7
6
9
1.92
W
Cthulhu
W4bbit
Cthulhu
5
3
5
2.5
W
Pele
9
4
5
2.88
L
Cerberus
2
7
1
0.36
L
Tsukuyomi
xeavix
Tsukuyomi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,542
Damage
78,791
98,286
Taken
117,022
44,875
Mitigated
73,564
19,213
Healing
45,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AllBlack02
Apollo
16,255
13,024
0
6,491
24,741
10,523
724
5,035
19,631
0
87,409
L
Bakasura
Klose64
Bakasura
21,432
17,099
0
9,942
30,878
14,178
520
3,935
26,705
0
74,053
W
Nemesis
Merbeast22
Nemesis
18,031
9,159
1,236
8,538
25,870
12,311
4,010
5,197
20,127
0
143,303
W
Tsukuyomi
Niawt22
Tsukuyomi
11,702
1,969
0
2,105
14,011
5,495
2,491
5,117
8,809
0
57,857
L
Merlin
PatRad360
Merlin
15,780
2,288
0
0
22,151
8,065
442
4,006
18,045
58,069
0
W
17,889
3,910
996
11,675
26,150
33,529
2,122
6,863
18,151
0
78,723
W
Cthulhu
W4bbit
Cthulhu
15,507
1,688
534
15,658
28,631
14,201
2,462
7,209
21,271
88,680
0
W
Pele
15,662
5,066
0
5,033
22,360
8,028
1,039
3,893
18,070
0
83,186
L
Cerberus
5,631
748
0
2,579
16,859
11,180
0
2,729
14,005
29,387
0
L
Tsukuyomi
xeavix
Tsukuyomi
2,444
1,013
0
201
3,657
929
317
0
3,507
0
12,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
74,176
437
Minions Killed
606
0
Camps Cleared
0
1,643,802
Distance Traveled
2,348,782
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,838
475
140
5
0
412,677
0
L
Bakasura
13,898
515
119
4
0
442,138
3
W
Nemesis
16,444
609
183
7
0
513,089
0
W
Tsukuyomi
14,148
524
96
4
0
462,519
1
L
Merlin
11,758
435
90
3
0
405,556
0
W
Chaac
15,057
558
109
4
0
437,678
0
W
Cthulhu
14,221
527
114
4
0
427,577
0
W
Pele
14,306
530
104
4
0
507,919
0
L
Cerberus
9,300
344
69
3
0
251,917
0
L
Tsukuyomi
8,464
313
19
1
0
131,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role